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No health / action bars in #TFR's combat. Just physX + material modeling https://t.co/wziTvpUfTB #screenshotsaturday
Infancy to old age: A new article on life stages in #TFR's AI - https://t.co/npMylsy2Qd #indiedev #gamedev #pixelart
Knocked out the culture subsystem for TFR's AI. https://t.co/LfYjSgCPmJ #screenshotsaturday #indiedev #gamedev