//=time() ?>
No health / action bars in #TFR's combat. Just physX + material modeling https://t.co/wziTvpUfTB #screenshotsaturday
Infancy to old age: A new article on life stages in #TFR's AI - https://t.co/npMylsy2Qd #indiedev #gamedev #pixelart
Knocked out the culture subsystem for TFR's AI. https://t.co/LfYjSgCPmJ #screenshotsaturday #indiedev #gamedev
Playing around with TFR's procedural world generator. I spend way too much time doing this. #screenshotsaturday
TFR's first vehicle, a multi-tiled, spacefaring vessel called the XRT Shuttle. Lookin' good, I think! #indiegames