Simple layout done in Blender, painting done in Krita, texturing and post-processing done in Photoshop.

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You can export your models to blender, after that you do slight fixes to the armature (you can add butt-cheek bones and fix the weights of the legs)

It's the same armature I just touched the weights, so now the leg will look more natural rather than breaking the whole leg.

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i get asked sometimes about influences and just like, ok put scar, ratigan, perfect cell, and tailspin shere khan in a blender, there ya go. one spring. now make him retired and fussy about keeping the floor clean, viola.

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I think I got it mostly working. On this model I'd lost 2 triangles out of around 1650 which IMO is a fair achievement.
Odd pattern around the stars is a glitch in Blender, exposing background colour, I'm sure there's an option to fix this.

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Have a look at these fantastic steampunk characters created by Anna Tutova using ZBrush, Blender, and Substance 3D Painter:

https://t.co/WUa6wQyzic

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The OC vs The Inspiration
PART 13 - Leonora

Basically, if (Movie version) Kim Pine and Sayaka from Eizouken were put in a blender, although it came first the Kim Pine inspiration and later Sayaka helped finalizing her!

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Hey, I am Ivonne. I'm a freelance 3D artist that loves doing stylized projects and I am looking for a junior position in the gaming industry. I mainly work with Blender, zBrush and photoshop!

💼 https://t.co/cMejFGpMHS
✉ suadaart.com

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body horror /

mas promps de neural blender, el segundo era gabe newell pero salio bill gates por algun motivo

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Sharing some behind the scenes, here are the sculpt at the lowest and highest subdivision level.

I first sculpted the model in Zbrush, did the retopology in Blender, then reimported it into Zbrush to detail it.

The goal was to have a nice topology as a base for detailing.

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I've enjoyed experimenting with the programs the past couple of months and I've been able to make ALOT
I'm so happy to share my learning journey with you all💜
I was so scared of opening blender, I was avoiding it but im so glad I tried! There's no need to learn everything💜(2/2)

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made a 3D majora's mask for my sister's birthday!
sculpted in blender, textured in substance painter.

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Lmao, VR avatar model concept? Idk, I don't know how to use blender, I am poor, and my computer barely handles medibang paint so xD

I'll try-

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I took a break from Blender, picking it back up again almost a year after my first sculpting attempt. I'm surprised to recall that this one did not involve a sculpting phase, as it was a mix of pure poly-modeling and adjustments with the sculpting tools, still no rig or texturing

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Back before I started specializing in Blender in 2018, my primary animation software was MMD. I also knew how to use Blender, but I only used it to create assets for MMD at the time. My experience with MMD has also influenced the way I go about character armatures today.

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a quick collab with // on the type --

bg crafted out in blender, (tutorial coming friday)

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Playing around with the hue nodes on Blender, y'all don't know how much power now I can give my girls a tan.

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Sisi, seré fan de RED por la historia y sus efectos, pero WEY, por mucho, esta película fue Y ES una con los mejores efectos hechos por computadora.

Aparte, FUE ANIMADA EN BLENDER, imagínate el dolor de huevos que tuvieron que soportar los animadores al trabajar con el programa.

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Brought one of 's drawings to life! Sculpted in Blender, textured in Substance Painter

(check comments for more details)

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Hurricane Dreams, 2022.🔮🌹

Dimension: 1920 x 1920 px.
Duration: 60s @ 30 fps.
Format: .mp4 with sound 🔈
Softwares: Blender, Zbrush, Photoshop, After Effects and FL Studio for the sound.

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