Screms!! Bless u roomba ;v;
is ALSO an amazing artist who does wonderful work and doesnt miss a single beat of the workflow!
Also... Environments!!! Amazing, fabulous!! 100% worth commissioning.

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Heres an example of our workflow on Spidey. and I had some good teamwork. He did a sketch, I did some color key variations then gave it back to Patrick to paint the final matte painting. He did an amazing job interpreting my mess😄

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Trying to get the hang of a workflow without keyboard by drawing my faves

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this is my workflow

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Said I wanted to get better at landscapes so here I am🌱
Tried to follow Loish's workflow to get faster and more spontaneous. I also tried not to get too attached to the ref pic cause it makes me lose all spontaneity. THIS IS HARD. Anyways it's far from perfect but I like it.

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Trying to simplify and streamline my workflow

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This gif was also a ig challenge bc I had to learn how to animate multiple moving parts and I learned from my poor workflow while making this how to better use my time for future animations! I'm really grateful that the client chose me ^^

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I went from never drawing anything to now doing a 2D character animation night. Will be showing off an to workflow with and from

https://t.co/BiXUpwOc9Q

Get pumped like you just drank 2 coffees

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I added a dat.gui to my generative art workflow and it makes iterating soo much faster

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I pick my colors by hand, but a shadow layer multiplied over a local color layer + a final opaque layer for highlights and reflected light = quick results.

Helpful especially if you're struggling with a workflow that's consistent. It looks decent even over these bullshit inks.

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I kinda figured out a workflow for this style with the orc piece and this'n is going a lot faster.

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My workflow got mega fucked thanks to Tumblr/IRL bullshit but I'm glad I got this done. Some of my best shading tbh. (Character © questionablesalsa on FurAffinity)

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In this tutorial, you'll learn a really great workflow for making non-destructive assets. These assets will be 100% editable, you will be able to make different versions, Low poly, High poly, Subsurf mesh or Remesh. https://t.co/nc8el33GnV

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playing around with workflow
not as clean but has a certain charmε ٩(๑> ₃ <)۶з

👉follow me on:
https://t.co/kgzGiclQYk
https://t.co/WrYniwgCEW
https://t.co/QkBycl615p
https://t.co/Yjts1ChMh0

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Video workshop available on Organizing Your Comics Workflow! Free for Creators Workshop members! Details here: https://t.co/uZXus2ojwO

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First post drawn in
Starting with simple compositions before I feel comfortable enough to do something more adventurous.
It’s fun to try to figure out new ways of working and changing your workflow.

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Getting use to the iPad Pro was difficult but I somehow managed to get the hang of it
Hopefully I’ll b able to move my workflow onto just the iPad in the future

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Here's a preview of some spicy updates to the cavity mask in The update is finished, just documenting all of it now. Specular and gloss workflow added--look for the update Monday!

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The Pug-Particle. I made this silly character as an example for the contest and also to explain a series of workflows in the upcoming tutorial miniseries... In Zbrushguides this week!

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Re-prepping the endocast CT scan for the umpteenth time (to be as clear as possible) for figures. Cinema 4D R20’s new OpenVDB workflow makes adjusting the booleans so much quicker than using polys. Impressed. 👍🏻

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