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SMT IV/A is my favorite in terms of art direction for demons tbh.
On one hand, some are drawn by Kamen Rider designers
on the other, there's a demon made with claymation
@DarkOverlord96 I'm not talking about graphics, I'm talking about art direction. It was bland and didn't do much to communicate anything of value to the player. Compare Africa in SF3 to Africa in SF4. One is the sum of a lot of deliberate artistic choices, the other is just a bunch of shit.
/ / DIRECTION ↗️↗️ / /
(in other words, i'm gay for the waifu-bait reploid hhh + this was based off a song that's been stuck in my head for a while now)
Now that Mechanibot has been out for a week, please enjoy some original concept art! Almost all of the original ideas seen here made it into the game in some form. Honestly the biggest challenge for this game's art direction was learning how to be a pixel artist
@cobie @grntwrght Just point ze direction sir, I hab targeting calibrateds :3
The games art direction might be familiar to those who played Phantasy Star II and IV. This is what they were working on while the Golden Axe team was doing Phantasy Star III.
Thrilled to announce that you can catch me as Amadeus in the latest episode of Prince of Tennis II: U-17 World Cup, now streaming on @Crunchyroll!
Huge thanks to @TheHowardWang & @SoundCadence for having me on, and to @DamanMills for both his excellent direction and engineering! https://t.co/4JoUbKMzBJ
When we're in a peaceful state of mind, life begins to flow effortlessly in many pleasant directions.
https://t.co/fYA3BWTTFz
Uncle Poo (In-browser, Arcade, Diatec, 1983) https://t.co/uia5rs0J56
Enemies chasing you? Blocks blocking you? Fart in their general direction!
Controls: 5, 1, Ctrl to fart, Alt to run (both use PWR).
Tips: Money bags clear nearby blocks & boost PWR; diamonds are the goal.
I hate the company and the direction the game is going but I will still do everything for them
For anyone trying to drop a Day 1 video on Lorcana here's some helpful images I've pulled from the website. Love the direction so far, but need to see actual cards/gameplay
New work:
Spray paint hand lettering and illustration for the front cover and lead feature of @prospect_uk about the rising anger over mainstream politics.
This one was a joy to work on with great art direction by Mike Turner.
#illustration #handlettering #design
Civilizations: part of the same ecosystem.
#Onesal #Artdirection #Design #Motiongraphics #Motiondesign #3d #CGI #3Dfordesigners #mdcommunity #mgcollective #renderlovers #C4D #Art #3dart #Render #Octane #Planet #NFT #Rendering #aesthetic
Suffered my first real cart in Rise today (not counting the Great Wroggi incident that was due to magic cigarettes.) and it was due to me wirebugging in the wrong direction right into a Malo tail.
@ArtsyAegis I did my version of this a while ago. Removed the breasts, I just went in the direction of androgyny instead of full on masculinity.
I don't think I've ever seen a thematic nosedive as fast as Ashen Knight, and that sucks
I still believe Ashen Knight Pyke is in the top 10 best skins of all time, so for Pantheon and Sylas to go the direction they have is just so disappointing
After quite some time I started working on some models for Alyx Bond Time Trials and giving the combine a more Soviet look. I took it upon myself to concept these changes and experiment with looks.
@phar0_ helped out with concepts for the Grunt giving a good starting direction.
Made in Abyss: The Golden City of the Scorching Sun #10
Storyboard/Direction/Animation Direction: Takushi Koide