Also released today, the fiat on-ramp allows users to buy from within Sovryn using fiat currencies!! This means users can exit fiat directly, and

https://t.co/mKQSMSuv8e

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🦎#Chillmeleons are coming!🦎

👉 NO VIP holds of -
👉 NO FOMO Ramp (thanks ) - .08ETH
👉 Copyright transfer - You own full rights
👉 High-resolution - 1,500 x 1,500 px

Discord - https://t.co/waPlyKOk7U
Website - https://t.co/ve04zgijae

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Tamina and Natalya down the ramp

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my thought process while making the
palette ( https://t.co/FlApUdziVU)

- no pure black/ white, for extra character
- colors that can produce loong color ramps e.g. white-yellow-orange-red-purple-black
- at least one definite 4 color grayscale (gameboy) ramp

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Made more progress: detailed the hull more, added in the ramp and front landing strut, and created an airlock door hidden behind a protective panel

Really happy with how this is turning out https://t.co/xlhDQpwKrY

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thank you, Ramp <3 <3 <3
And yes! I am open for comms!
Here are some of the ref sheets/samples I've done!
https://t.co/ARYUmetOck

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Both pieces of mine weren’t minted. I think that’s beautiful. End of the day, this was an incredible experience. And the community that has developed around the project will remain healthy and continue to grow. There’s a lot more going on here than an unsuccessful FOMO ramp.

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In addition to single-locomotion mode trials, this dataset also includes transitions - including walking to/from ramp ascent, ramp descent, stair ascent, and stair descent.

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Takahashi's so good at dynamic mech action and using every function of the mecha in new, inventive ways. It's so fun to see a mech as slow and chunky as a Scopedog take a ramp for a flying punch like this.

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>> THE MOUNTAIN THAT FEEDS <<

Finally settled on an Overcharging Displacer spam build for Stellar's brother in unfortunately the damage doesn't ramp until LL7, but that's alright!
Napoleon 3
Toku 2
Kidd 1

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Oleander and Benny crash into a pile of tanks that other campers were driving in after using the as a ramp and dodging Raz, who doesn't understand Basic Braining. Oleander and Benny give each other annoyed looks because of all this. Based on Spongebob Season 5 Episode Boat Smarts

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i'm going to go ape shitt, is there really no way to enter hex colors in maya hypershade???? i just want to get the ramp colors right from my concept!!!!!!!!!!!!!

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old story idea: Fairies partaking in extreme sports.

This bitch's name is Karl and he's current king of the vert ramp.

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Adventures of Levi, Onyankopon, Gabi and Falco.

After various mishaps and disasters involving the wheelchair and the stairs, the owner of the tea shop finally decided to install a ramp!👍

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It’s been a long time Australia, but we’ve officially jumped from a team of 5 million to a bubble of 30 million.

Many friends & whānau catching up. Hopefully we see some positive results for our tourism industry too.

Don’t forget to ramp up QR code scanning.

✏️

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That milk productions really starting to ramp up~💦💦💦

Moofer special for

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I've been messing around with saturation recently, So I don't have a very clear colour ramp but I get some interesting textures. I put this together real quick as an example

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for 2021:Gargoyle's Quest by Capcom
Status:Finished
-Incredibly tight platformer for GB
-Great power spread/upgrades
-Ramp up in power matches difficulty
-Great story
-Design of game between side scroll/overworld was a nice choice

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Watched For what started out as a rather slow and generic series really did ramp up into one of my fav shounen anime's! Loved the characters the growth, the battles, the action and how epic it all got with great character development

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Yee im in maya atm just with surface shaders for block colour but I think ramp shaders will be the way to go! Ideally id like to have block shadows with a bit of patterned dithering at the edges so will see what I can do!

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