画質 高画質

Last edition of this GLB nft

This is a mask I made with resin and aluminum and then photogrammetry
https://t.co/eNEIWl13oZ

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Actually the Lava Cave and Acid Cave are two different unused levels in the protoype build with lava caves being most done in terms of level geometry. There was also a unused underwater level early on that didn't get past concept art.

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hashtag hawkeye hashtag not last hashtag sand daddy hashtag thank u grian for the gong it was much appreciated

(pls untag in replies o(-( ty )

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I’ve been playing around with the symmetry tool in procreate a lot recently, here’s a lil tiefling sketch ✨

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During there was a small moment when it looked like looked like she was giving a piggyback ride in Hole in the Wall.

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Tyger Tyger, burning bright, 
In the forests of the night; 
What immortal hand or eye, 
Could frame thy fearful symmetry?



(https://t.co/7cYbt02XZ1)

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playing around with the symmetry tool with an unnamed oc I have

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Mars colony
isometry illustration
do you think that and space X could arrive to mars?

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けんちゃんと病み子さんの漫才(?)がいつも面白い!編集も良くて短くまとめられてるから視聴しやすいです💕100万人までもう少し!がんばれ✨
登録者数10万人くらいの時から応援してるよ~😆

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仕上がるまでやるよー!ファンアートです😊
【YouTube LIVE】Illustration making【私服が着物な愛される神絵師 ヤタノワカ Yatano Waka】

https://t.co/7sM2LCKzrH より

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Adding some rotational symmetry to make more 'kaleidoscopy' fractals

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Cannot stress enough how in need of money I am rn. Doing discounted comms; 💲3️⃣0️⃣ fullbodies, 💲2️⃣5️⃣ half/thigh ups, and💲1️⃣5️⃣ symmetry headshots. All will be colored/shades as usual! Regular turnaround time of 1-4 weeks applies, comment or DM to claim!

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Robot Sketch
Made on Core animation

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Chen et al. Morphological Adaptation of Cave-Dwelling in Revealed by Geometric (#Coleoptera, Trechini) https://t.co/3HKV5BFteH

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Just a reference scene from "La fièvre d'Urbicande" for now 😅 We need to pass thousands of geometry elements (capsules for now) into the shader, and we're still looking for an efficient way to instantiate them. I studied your Omega Point code as well, a proper masterpiece!

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this is about done, just have to split up the items that were reflected when i used the symmetry rulers. Then i should learn how to rig it

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