画質 高画質

z=cosh(z) - cos(1/sin(z * 50)), same iteration, different colourings.

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Let there be light, there was light! Let there be beer, there was beer! Let there be Ale Abbey, your next most loved Monastery Brewery Tycoon

It's and we show you how light and post-processing is bringing all this to life! 🍻🧐

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Trust me it looks much better fully textured and rendered + post-processing.

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Playing with cutouts courtesy of colouring and cutting out the shapes then arranging them and rearranging, pasting lots of making, and story telling.

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t=0
S=50
draw=_=>{t++||createCanvas(W=600,W)
colorMode(HSB,3)
background(W)
for(x=14;x--;)for(y=16;y--;triangle(X=(x-y%2/2)*S,Y=y*S*sin(P=PI/3),...[n=(0|noise(x,y)*W%6)+(t/90|0)+min(t/30%3,1),n+1].flatMap(r=>[X+S*cos(r=P*r),Y+S*sin(r)])))fill((x+y%2)%3,2,3,1)}

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I Saw The Light.
Trying to use a different combination of colors. 🌅 https://t.co/Bq9T3DfY00
istl-211118025501

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A spacescape built from 3 photographs of acrylic on canvas, decoupaged and colorized in Photoshop, augmented with a bit of pixel-sort Processing code.

Closeups:

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noiseで渦を作ってみました🌀

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