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Katsushika Oui - Compression, M2M, Defib
[video]:https://t.co/5kI2hGWSMF
[gifs]:https://t.co/1SCDsCDEMq
Decompression doodle. Pose referenced from #StreetFighter Concept Art #artistsontwitter #sketchbook
@plumbadumba higher quality version because I forgot to take twitter compression into account whoops
As part of research for ArtCentral, I've been more thoroughly testing image compression. Conclusion so far is that 80% or 85% is a better balance than 90%.
Image is @NSilvaArt's gorgeous Lightning portrait, which you should absolutely buy a print of: https://t.co/N0fgGDm4mX
face and patterns closeup since twitter compression hates miyus crystal eyes 🥲
more #Gamemaker shader ventures!
Color palette compression + swapping
testing texture opacity on twitter compression, 10%, 15%, 20%. ignore.
I think I'm done now ;_; The compression made it a lil more pixelated than I like, but I wanted to make it a PNG. I love her so much 😍
I revisited Saguaro's animation for that new pinned tweet. Some new textures, better angle, details on the sun and background stuff. Posting it alone hoping compression doesn't crunch it as hard.
I was rendering with pixelation & dithering but when I tried posting a video, the compression and resizing really messed it up... here's some stills, maybe you can see the effect if you full view them
Looks kinda' crappy with the compression. Here's some screencaps.
my attempts to make this any faster only give marginal gains and even then I'm certain twitter compression is going to destroy it anyway