the situation was like this,
- Manga Serialization (1981)
- The unmade film project (1989,no production)
- SNES CD-ROM (1992~93, cancelled,moved to PS1)
- Pilot Film (1993) started as PS1 Ver. development, the essence of PS concentrated in pilot film
- Game franchise (1996, PS1)

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Just step from being one of my favorite characters of all time

Genuinely the one weakness she has is that ef has no main characters, if she had the full story story dedicated to herself and her personal development, she would be the best of the best and even then I love her

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【UTAU】The vocal synth of the hour is USAGI.
USAGI (Uploading Synthesized Audio Generated Input) is a rabbot (rabbit-bot) made to sing and dance. However, during development, USAGI was struck by an virus that affects her memories and emotions.
She is nonbinary and uses she/her.

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It’s no fun to pretend like there are never any problems or mistakes during development, so please enjoy this collection of some of our favorite ones 😭

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Genshitou 1930's presented by ! Known as Prehistoric Isle in 1930 in the west this is a classic from '89.

Early in development, but coming together! This should give us a better understanding of SNK hardware prior to MVS on our list.

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Well, I didn't need much convincing. The lines are pretty confirmed, but not color. The dusters expand to make him quite the melee machine, and his front legs are his strength and bulk. The back legs still need a bit more development, but still suited for water and land combat.

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Been working on a lot of style development, slowly getting closer to the right look 😤

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This collection is all about my artistic development, including experimenting with new techniques and adding color to my black and white patterns.

Minted on Opensea
ETH - Price 0.05

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This collection is all about my artistic development, including experimenting with new techniques and adding color to my black and white patterns.

Minted on Opensea
ETH - Price 0.05

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When I bought my digital tablet, I improved a lot, because I was in a comfortable position to do so where my way of drawing and my style started to get in actual development, feeling proud for once.

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I’m both an artist and voice actor! Here’s a link to my demo reel, https://t.co/JMgFRzwy7f
My portfolio’s still in development, but I got a few examples of artwork!

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my best examples?? with the comic I think there was added character development, and the shift from traditional to digital- same with the CCS redraw but the concept was more Fruits Candy ending than Valentine's Day themed

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I’m sure they’re already under development, but my wishlist for the next 3 to be added in September to (support) (speedster/support) (attacker)

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I want to share my friends incredible unique artwork ❤️

This collection is all about the artistic development, including experimenting with new techniques and adding color to the black and white patterns.

Listed at Mint price - 0.05 eth
https://t.co/CUoasBlu4G

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Yes there was a lot of early development, designs that showed Cameron what he *didn't* want! He liked the two sketches here but they still didn't work, his note here was that he wanted to see the lift engines clearly and have them visually articulate between VTOL and cruise... https://t.co/QuOmJpqaoJ

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Moving on Dragon Ball GT. The series died from the whole start. No one don't get much development, Pan is annoying, while Vegeta is just side character as Goten. I understand that they tried to make it like OG,but they failed a lot,then they tried to make it like Z, again failed

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High Guardian Spice had a pretty hectic development, according to series' creator Raye Rodriguez in a Twitter thread. According to Rodriguez, the series was produced by a non-union studio, which resulted in the crew being forced to work with a low budget and tight scheduling

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remembering the old days of when I worked as a pixelartist for a video game in development, here is my greatest pride

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remembering the old days of when I worked as a pixelartist for a video game in development, here is my greatest pride

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First off, one of my earliest inspirations: Hirohiko Araki, specifically Jojo Part 5 and 7
Araki’s art was crucial in my artistic development, so much so that I’ve had friends tell me my art is still reminiscent of his work. Glad to here my roots have stayed with me

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