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I reworked the new mob for #Trysaria
What do you all think?
#indiedev #videogames #gamedev #games #gamer #pixelart #WednesdayMotivation #WednesdayThoughts #MONSTERS #adventure #Advertising #indie #IndieDevWorldOrder #pixiv
Space Junk. Reworked after reading an article in Nature on how researchers fear that plans to send tens of thousands of communications satellites into orbit will disrupt scientific observations of the Universe.
some old oc stuff i painted over/reworked and a cute lil doodle of micah+their mom !!
To end on today’s theme and waiting for me when I arrived home: #reworked @snowpatrol hooray! ❄️⭐️❄️
@TataiaFurquim
With every patch im trying to make simon skins better, and in this patch (3.51) i reworked:
"Last Light" Simon's back torso texture
"Negative Data" Simon's active orb textures
https://t.co/74jwtk641K
Three eyes Raven from #GameofThrones - reworked the color on this piece after the first version came out pretty rushed. #illustration #fanart #got #artistsontwitter
@Kisuarts An oldie animation (using art from a friend) which ended up getting reworked, and even the art was changed to a different design from another friend. In the link however is the new version!
https://t.co/TSF7bXtrUF
Qunari me reworked from 2015🍂
#SelfPortraitDay was Nov. 1 but I really wanted to participate this year. I could spend so much more time on it but I want to learn to finish paintings at the right point, not the "perfekt".
#digitalart #selfportrait #qunari #DragonAge
@CryssaBazos @MuseumCromwell @MoMosandford @KingCharlesIRTN @stuartparties @RoyalStuartSoc @HRP_palaces @jdmccafferty @cheapsellotape @LloydLlewJ @jakeishistory @BridMcGrath @BM_AG An oyster seller pushing a barrow, 1688, reworked and published after c.1750 Etching.
© The Trustees of the British Museum
Lucio
Revelation (S1): Reworked. Now provides Shield/Revitalize/Strength to allies. CD to 7 (6 at +).
Out of the Ashes (S2): Also adds "Gain 1 Wings of Justice stack"
Awakenings (S3): TA up, dark damage cut to self effects increased
(1/2)
Supports fully reworked.
Star Sword Sovereign (4*) changed to: "Wind characters' CA damage up. Attack/MA up based on Swordshine levels. Gain 1 Swordshine each turn, lose 2 on damage (max 3)"
5* SSS: same as above, gain 2 Swordshine each turn, max 5.
New EMP: dodge chance
Seofon
Emblema (S1) reworked: CA Instant Standby to Seofon, gain 1 Swordshine. At ++, gain 2 Swordshine, gain CA Specs Up (1x). CD to 7 (6 at +, 5 at ++)
Emblema++ moved to level 90.
Seven-Star's Brilliance (S4) no longer requires 3 Swordshines.
(1/2)
"How many times could Shoehead have really reworked this sprite huhhh?"
This many times. THIS MANY
#pixelart
reworked some character designs for an idea of mine 8 months after i originally drew them. now lets see how long it takes me to finish story boarding :^)
https://t.co/jCWbCI4SOL
ALSO reworked the post a bit for Stella here! #characterart #3dart #gameart