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Yeah it really fucking sucks. I love the PS1/PS2 era where my shit was Parappa and Katamari. It's neat that they did the PS4 remake and HOPEFULLY ONE DAY Parappa 2 Remake or Lammy Remake.

I just want more Lammy art, shit.
That's like the number 1 reason why I started to draw lol

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Continues with my never ending love for ps1 horror with Aya from Parasite Eve (1998)

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Killer aesthetic: European video games from the DOS/Amiga - PS1 era
I love how these games look. I love that I can just TELL they're from Europe

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Dragon Warrior/Quest on GB
Medarots 1 on GB or WS
Ghost in the Shell Ps1

The medarots games were never put into English for some reason 😭 but they're great and simple to play with a guide. It's an rpg where you get robot body parts and customize your bot to become the best

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Boy got thicccccc. He is {heavily} based on my uncle and hopefully he'll be voiced by my uncle. This is Jarmo, he works at the store on wheels.

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The FMV in the PS1 version of 6 still give me hope that some day we could see a remake of the game!

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I kind of desperately want to play this Japanese PS1 horror game called “Yuuyami Doori Tankentai”, where you play a group of kids investigating spooky urban legends. Unfortunately it’s insanely rare, and has never been translated into English.

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緊急事態宣言の動きを見て隣町旅行する気が失せたので、家でPS1版沙羅曼蛇をやった。むむむ…今やっても4面ボスは鬼門だなぁ…😓

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Couple more portraits for Luna Lesser and the Legend of the Crystal MacGuffins coming soon to a Super Nintendo or PS1 near you.

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Live! I’m going old school with Legend of Mana for the PS1, streaming using the

Come say hi! https://t.co/z2lalZbAE8

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Venom, went with the design from the PS1 game.

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PS1 Spidey is still my fav game of all time, and other 3 I catch myself replaying over and over https://t.co/TKiBN4oSqH

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I had a PS1 and a Sega Saturn while my best friend had a N64.

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Just some more models that I made. These characters are from a game idea I had called Cyberspace.

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Also, I was a character designer as a production staff for the game software "AZITO" of the PS1 era.

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Going to try to do
I definitely struggle with landscapes, so for the challenge I'm hoping to make a environment sketch that is done in 30ish minutes, is readable and interesting, and could totally be the start of a 2d background in a PS1-era JRPG

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The new has a lot of nice things, but I'm not a fan of the nomura style.
So I did my reinterpretation of what I thought when I saw the low poly models of the ps1

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Tekken 3 for the PS1 was released on this day in North America, 22 years ago (1998)

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Like a few noteably unique looks from different eras of his work. Motoko always has a very strong frame in the manga, and to push aside her obvious taste for hard-physique shells kinda does her character a disservice. The PS1 design work you posted is watered down a bit.

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