画質 高画質

Long scene descriptions work well with holistic, art-trained algorithms.

MJ creates the most stunning visuals.
But you lose control.

What if we could automatically split long scenic prompts into story steps?

Here's how:

🧵

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Schedule! Gonna take a little slower this week, might do some game demos and stuff on Friday based on how I feel.

(Sorry, re-upload because of a visual glitch, it was bothering me)

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Eso sí, dentro de todos los estilos visuales que ha tenido April O'Neil, esta cosa no tiene absolutamente nada que ver con nada que jamás haya visto nadie del personaje en ningún medio, pero su sabemos a que viene: Hollywood queriendo armar polémica y luego ir de salvadores. FIN.

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【Character Visuals】
Hell's Paradise Anime
Scheduled for April 1!

• Chiaki Kobayashi as Gabimaru
• Yumiri Hanamori as Sagiri
• Ryohei Kimura as Aza Chobe
• Kensho Ono as Toma
• Rie Takahashi as Yuzuriha
• Daiki Yamashita as Senta

✨More: https://t.co/4i2v4rgKx8

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Finally completed this work 👁👁🧡
I decided that this visual style is most suitable for the setting. It is quite labor-intensive, but I really like the rendering process 🤧

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What they were going for could have been achieved far better. It is very possible to make heavy-set or even masculine-looking women visually appealing (see examples). What they're doing is dragging a well-loved character's design through the mud for popularity points. It's sad.

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Are you looking for an illustrator who can turn your ideas into visuals? Commissions are open!

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Deciding to join the trend. Meet some of the lovely ladies of Radiant Force. Never hurts to show off once in a while. 😉

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Hi! I'm Katrina, professional translator and localization expert!
I specialize in everything audiovisual: movies and TV, games, anime, manga, and more.
Click this tweet for links to my professional talks, quick essays on translation theory, and more!

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During 2.8’s GAA event, we received cutscenes of Kazuha’s, Xinyan’s, and Fischl’s backstories, depicting their younger selves, however for Mona, we got what (we supposed) was a visual allegory of her being a transparent bird turned into a star.

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“I just want to see him smile again… be free of me I suppose…”

Sprite by:
Logo and Social Tile by:

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De los mejores personajes modernos que ha creado Marvel. Lean sus comics, son buenisimos. Lastima que la serie haya dejado mucho que desear.
Si Marvel fuera basado: hagamos una serie animada de Kamala Khan tomando como referencia el estilo visual de sus comics 🤑 https://t.co/gtSQXH8rCL

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Version 2.8 Key Visual, featuring Xinyan (+ Kaedehara Kazuha, Fischl, and Mona)

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I have kinda asked the AI for a self-portrait by visualizing an AI model of reality, so here's how it sees itself.

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💫 Reimei no Gakuen: Melodies of Yesterday and Tomorrow is available on Itchio and Steam now! 💫
Check out this light novel for extra stories to the game!

💫 STEAM: https://t.co/VwUFFoeaGl
💫 ITCHIO: https://t.co/INjJEQEh3h

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I love the “now loading” visual trope in webtoons. (In this scene, a normally prickly executive politely asks his support staff for a cup of coffee. From The Dignity of Romance, on - https://t.co/6Tkp6qJecp)

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Here's "Above the clouds"
A visual haiku about my love for Japan, and MC Escher's work.

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one of my fav visual elements was the sword fighters, i wanted to avoid the typical anti-tank obstacle battlefield imagery & landed on giant swords stabbed in the ground, and beacuse i was playing ace combat 7 at the time i made them fighter jets

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