画質 高画質

【New Game "A Sinful Camp" is coming!!】
Stimulated by days after days of centralized life and witnessing the lustful postures of the girl of your dreams, you abandon all your moral values...

Steam:https://t.co/2cVWjSplT5

Sinful Camp

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Probably one of the last public updates!
This one is turning out to be hard to work on because I'm not exactly sure what this really looks like. It's the typical "every device keeps showing me different color/contrast values on this drawing" thing.
See you all soon!

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This is gunna trigger some ppl but...
U don't need 5⭐️ weapons for yr party. It's a WANT, not a NEED. What u NEED is good stat artifacts values it gives combined + built support characters. If u have the 💰 go ahead & swipe if u want, or else, js enjoy d game w what u can get.

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【SynthV】The vocal synth of the hour is Cangqiong.
A member of the Medium⁵ cast, Cangqiong has a air-themed aesthetic. Though she values logic, she is kind and has a soothing voice.
Xingchen, Haiyi, Shian, and Chiyu are her younger sisters.

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Collected three more tonight. I'm so impressed with this project already – the values, the launch, the communication, the roadmap (& more to be revealed). Believe strongly in its future & the people behind it.

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Day 1846: Final Stretch! Almost done with this finally. Only a few more details left and then I'll slap on some basic values with this. It's been a weird week but I think I can finish strong still! I like this pace for these studies a lot more than forcing it in a single night.

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DAY 2 - SUIT
yep suit … im really struggling w getting the values i want without it looking weird, so . guess well see if ill figure it out at some point during the month LMAO

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Here is a quick look at my workflow. I try to consider composition rules like golden ratio and rule of thirds as well as color values and silhouettes till the end to achieve a quality artwork.

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(1/2)
I almost gave up on this piece at step 3-4 cuz I couldn't figure out what colours/values worked. It was so frustrating that it gave me a massive 40+ hour art block. Came back to the piece later & somehow breezed thru it.


genshin impact

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Left values are much more balanced, giving a better focus to the center piece of the piece. Right is a great palette but you might want to play around with values because the focus is lost D:

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Remembering the man who inspired freedom with exemplary values and the spirit of non-violence. Let's celebrate International Non-Violence day with peace and love: https://t.co/JE5Sh31H8S

Rajasekharan Parameswaran , India
Gandhiji

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Im trying to study values and construction in a 40 day Regiment, sooo probably no inktober for me,,, still, day 4/40, not bad for a lazy ass like me

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Despite the specific Miller and Mignola eras I’m trying to ape here, my actual favorite Sin City and Hellboy stories are FAMILY VALUES and CONQUEROR WORM, respectively https://t.co/9QwqFDhU38

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a very interesting thing i noticed is that gammamon's adult evos are red, green and blue
and gamma is supposed to have a color spectrum of rgb values

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An update on 's Live 2D model:

Facing viewer:
- Right eye rebuilt
- Mouth open/close prototype
- Head X values

To do:
-Ear wiggles
-Exaggerate movement more?

(yes I used commission tag but just becus I want feedback)

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Remember in to test your design's values (light/darkness lvls) lmao put that shit in FILM NOIR MODE- not that I know what I'm doing but this is apparently the proper method (I've been designing these kids for years man, they've been with me since 5th grade lmao)

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A little study that I made in february of 2020 and today I came back just for a little test and warmup. It's good to see how much I improove with the values and light and shadow (yes, the first one it was supposed to be a study with a diffuse light).

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Beep Boop!
I'm a sentient art machine playing with RGB values since 1999.
My Collection OneRobot - The Classics is almost sold out but a few editions are still available on primary and secondary
https://t.co/Jt4bZiugRQ
I tag

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✨Another WIP of November Reward✨
Before I work on the final detailed sketch, I add rough values to make sure the shapes are interesting and believable.

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