画質 高画質

1. Repentance is obviously still in development. we are quite far along, but still need to add a few more bosses, items, a cutscene or 2 and bonus things youll shit your ass about. our goal was end of summer, but due to the lag caused by the pandemic it may take longer.

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usually i don't upload these kind of exercises? but this was really fun. i think the painting style cutscenes in lobcorp are really gorgeous so I wanted to do a lil 15-30m exercise trying to emulate it. might do more of it

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I always knew that, but after reviewing the cutscene again in the last chapter of the chaos saga, I again became convinced that Gravelyn is the best girl

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Here's a bonus; I managed to extract the intro cutscene from Rayman Advance

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Helel ben Shalem's White Day cutscene in a nutshell

https://t.co/rxzU1bTFmx

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Karl Thörnblom is a very wellrounded that can take any experience and finding the fun! He is also an avid and can crank out highquality videos and cutscenes
portfolio:
https://t.co/S7eCX9CeDR

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I first played Grandia when I was about 12 and remember being captivated by the first cutscene of Alent. 16 years on it remains my favourite game of all time, and has had such a massive influence on my art and storytelling. I love this game with all my heart ✨

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cutscene redraw # 1

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Poco se habla de que Pokémon Blanco y Negro 2 tenían un spritework disponible buenísimo para hacer cutscenes para la historia y un buen diseño de personajes y decidieron relegar todo eso a PokéWood de entre todas las cosas xD

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i have been trying to write something for this, but that one cutscene haunts in my mind.

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just remembered that i spent $75 dollars on a AAA game that had a character hold/shoot their gun backwards during a major cutscene

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don't have any recent draw of Lauriam and Streli's cutscenes on khux, but i have this made for a couple weeks, i don't sure... Just... aaaaaahh 🥺💖💖💖

(irl i shoul made the others ux crew as ac villagers, but nah)

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"Cortana, all I need to know is did we lose them?"
"I think we both know the answer to that."
Trying new art mediums is always fun for me! Even when it doesn't turn out exactly as expected. The opening cutscene from Halo CE done on whiteboard!

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post timeskip reunion smoochy bc i’ll be forever heartbroken that yuri doesnt get a reunion cutscene

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w and her princess with honey moon trip

I love both of them very much.😭

Bg > cutscenes Arknights summer

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Our team's entry! Pandora's Lunchbox: Grab, toss, & chomp all the demons who've been freed from Lunchboy's maw

I worked on enemy designs (with ) & intro/ending cutscenes. Was my 1st game to take part in, and had a blast!

➥Play: https://t.co/9sCMkMYDmb

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The GITS game had animated cutscenes directed by Hiroyuki Kitakubo (Golden Boy). Production IG also broke grounds with this game by adopting a full digital coloring technique instead of purely relying on cel animations.

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AZURE on FM Towns conveniently stores its cutscene graphics as .tiff files on the main CD track. Of course, the colors are all wrong!

I presume the game renderer post-processes these images with the correct palette, but looking at them bare is, uh, something.

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