Biomech: Type Bioluminescence

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I’m still holding out that GAMERA will get his updated due. It would be interesting to see how a make over would be for the Kaiju terrapin. I dig the concept that it and the villains are products of biomechanics. Similar to what the legacy series was doing 🤩

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"biomechanical abstract alien love, concept art, intricate detail, volumetric shadows and lighting, realistic oil painting by alex grey, " - made with

https://t.co/CcvSHhdrrV

https://t.co/CcvSHhdrrV

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My latest art is another mineral gijinka, this one based on Scarlet Ore from !
You find it in a lush jungle-esque biome, which is why I decided to give her an overgrown, dryad-y look, including the mold necklace and ring from the game.

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thanks for your minting 🙏

Biomechanical chimera

https://t.co/gWcAcHZAqe

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some of the Franken Zero detailed design, at first I want to make the design steampunk theme, and than... Scorn release and now I want to make biomechanical steampunk theme XD

I still don't have much time to continue this project, maybe I will continue it on next month

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ok so i thought @/mindcraftblocks idea was literally AMAZING so i decided to do smth similar and draw some biomes gijinkas! aaaand here first two of them!

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The biomechanical horror from space

This fucking Creature (Me (Real))

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So I MAY have gone overboard and played a LOT of the game in a day, and we now have a bunch of new villagers, including Ursula, Moana, Maui, and Kristiff (who i didn’t get a pic with) 😬😬 And unlocked two biomes!

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Dung beetles are most important,they’re builders of complex biodiversity.
They cycle vital minerals from deep in soil&bury fertile nutrient dense manure,so plant roots increase exudate production/sequester more carbon.
Healthy soil biome is a vital foundation for all flora&fauna

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A WIP for Terraria fanart, been playing the game for years but never made fanart for it. Haven't read the graphic novels so this is pretty much my own take from the pixel graphics. Planning to paint one of my favourite biomes for the background.

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BLAME! – Tsutomu Nihei

Sujeira, cenários megalíticos e o cyberpunk mais visualmente impactante que vi até agora, BLAME! é um clássico underground que mistura ação com uns designs de monstros biomecânicos sinistrosos, além de entregar uma narrativa bastante interessante

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he is wanted in 87 different countries and biomes

playing minecraft!

https://t.co/h3wkCvSJHD

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day 25: Tempting

Ink and painting of spawning
Zebrafish are an incredibly important model in biomedical research (check out . )

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Happy birthday hope you like this themis illustration , hopefully you're not upset that i changed the biometal design , just wanted to make it look like an in game biometal

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More progress on the biomech, I have finished the UVs for the torso and head, took me longer than I expected.

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Ready for a 2D animator and a biomedical engineer to discuss classic films? Episode 103 of Toss and Shout is now live on Spotify, Apple Podcasts & Google Podcasts! 🎙️✨🏰

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Biome Concept! trees grass and a slime https://t.co/gKNA33Xjka

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