haha I don't think you have to learn how to draw bones unless you want bones in your piece! but I do start off with wireframes in my sketches to get the anatomy before adding clothing, details, etc :)

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Some renders and the wireframe.

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also u guys should def be posting ur wireframes as an overlay bc u cant see anything when its a black blob 😭

1st is impossible to see whts going on
2nd is easier to tell whats going on
(3rd is how to do overlay wireframe)

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Wireframe/texture sheet (2/3):

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No one said anything about it but me, so I changed the coin. :p
Also gave them cheek floofs~ Because I'm cool like that. <3

Also, here's their wireframe and UV map, just because. :)

2 2

More unused gigaleak models, this time from the FUNDOSHI\FLIGHT directory. Has some StuntRaceFX cars but also WW2 fighter planes: an F6F Hellcat, BF-109, and Spitfire (note the wireframe cannons). Models had color data, but the material list I tried clearly isn't the intended one

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Still render + wireframe and flat mesh

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made a figurine of Lori M. from Night in the Woods ✨
inspired by the already existing ones but since she's my favorite character I decided to give it a try.
the workflow is the absolute worst, please don't ask for the wireframe or texture maps, thank yooouuu

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Details and wireframe!
He's a bit high poly (i think? research to follow.) because I'm still LEARNING :D

1 3

During creati-vation hour tonight, I made a vector portrait of our Heres a short timelapse of me doing the outline and showing you the wireframe of it!

Thanks everyone who joined! See you on another session soon :) -🧀

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【エアコミケ2新書上架/再入荷】
【男性一般VTuber】

Pekorism
社團:WIREFRAME
https://t.co/2ucLrqXa4m

AMELIART
社團:butterfly
https://t.co/pv5gN4BTQu

船長は一味<キミ>の奥さんになりました
社團:ありすの宝箱
https://t.co/EcBaV97yLk

0 1

Everything from that beep when you pay by card to your healthcare is designed. Wireframe looks deep at design – and for S2, we did a behind-the-scenes series with the incredible 👑

Check it out, and the illustrations of Lucas Wakamatsu: https://t.co/wBIu9TJC0M

1 6

as much as i love the fighting polygons and the fighting wireframes i do enjoy how unique the fighting alloys are

30 129

【好評再入荷】
【HA↑HA↓HA↑HA↓】

Pekorism
社團:WIREFRAME
https://t.co/2ucLrqXa4m

0 1

Stacks of tesseracts, seen with both slicing and wireframe projection:

4 40

【網路商店-補貨上架】
Peko↗Peko↘Peko↗Peko↘
Pekorism
社團:WIREFRAME
https://t.co/M9BbmorXfr
※虎之穴台北店與台灣虎之穴網路商店庫存並無相通。

2 5

wireframe/UV's for all you nerds out there ;)

0 7

Quick test pose. Now its time to work on materials and textures! (Does anyone know how to stop the occluded layers showing through on viewport fireframe when using perspective camera? Could have sworn you could in 2.79.)

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