画質 高画質

A new study predicts the invasive non-native species most likely to arrive in Antarctica over the next decade, with a potentially devastating impact on fragile polar biological communities https://t.co/Bi10FSAfXv

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Ende Januar wird's mal wieder wolkig. Simon Roloff wird uns zeigen, wie man mit Anwendungen für die Cloud entwickelt.

Web: https://t.co/xLqVxpvFa8
Datum: 29. Januar 2020, 19:00 Uhr
Ort: Saxonia Systems AG, Berliner Straße 63, 02826 Görlitz

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How to adapt torpedo combat & its AI logic to turn-based game systems - an interesting devblog entry by
Naval warfare developers, check the link below!
https://t.co/sftkJv4UTR

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Drawing apps:

- Adobe photoshop 2020 (both systems)
- Sai (Free-windows only)
- Clip paint studio (both systems)
- Procreate (ipad/android tablets)

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With the release of the PS5 logo let's mourn the best, most creative and fun logos of consoles and systems past

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One of the final guest fighters being revealed for Shantae and Asha is no other than Cress Albane who is from the Tales of series. The Tales games are anime-styled action RPGs with well-developed characters and really fun combat systems. I'm glad that he is in at long last! 🎉

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Abstractions of String Theory using particle systems

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for my informations systems class my teacher opened a small closed wiki for the class to practice HTML on and assigned us each a personal webpage for us to talk about what we did over break and basically nobody did it and started shitposting instead, here’s some of my favorites

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【告知】C98に申し込みいたしました。
Sylphid Software Systems

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【告知】C98に申し込みいたしました。
Sylphid Software Systems

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the General Systems Bus is awe-inspiring and stunning but since he's not in any other prompt I want to present the pride and joy of the General Systems Bus
and also he's my favourite character :)

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Day-1 General Systems bus.
My favorite sub region but I've never drawn it until now. Kind of a messy piece but I'm happy w/the end results overall.
Also First drawing for 2020!

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How are arctic animals in Canada affected by Arctic animals have evolved to thrive in harsh arctic ecosystems, but the environmental footprint created by climate change is affecting their survival. https://t.co/6pvXTWvNUH

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Titanfall 2: How Design Informs Speed - Abhishek Iyer

Titanfall's biggest accomplishment is unifying its game’s systems to incentivize one core feeling: SPEED. How did Respawn accomplish this? shares his analysis.

Article: https://t.co/SHqTd3x3fl

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I've been a bit quiet on the front lately and here's the reason why: Hyper Violent, an upcoming game sure to appeal to fans of the games and I've worked on games before but this is by far the most graphically ambitious one.

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- Kid Icarus Uprising

Look, the controls were rough. But the single player was so well put together for a 3DS game. And the systems/mechanics were so deep. Smash will always be god-tier, but Sakurai nailed the design here so well, he'll always be the GOAT to me.

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I've got loads, I remember having an afternoon session and everything looked like mini solar systems. You can see my camera in the bubbles in this one

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Tuned Heart // SystemSoft // PC-98 //

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Real talk: this game has some truly fantastic sprite art. You can kinda see Intelligent Systems bridging the gap between Yoshi’s Island’s art style and Paper Mario’s.

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Orcs - Revenge of the Ancient: a cancelled real-time strategy / action game set in J.R.R Tolkien’s Lord of the Rings / Middle-earth universe.
It was in development by Berkeley Systems around 1998, planned to be published for PC by Sierra Entertainment: https://t.co/nCVIEx4BC3

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