The E3M2 ("The Room") upgrade in Death Wish v2.0 for ever diverging from the original as I go. Adding some "forest world" elements, too! 🌲

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Took a month off to learn Blender/3DSMax for another project. 👨‍🎓 Now back to updating Whisper Peak in Death Wish v2.0 for

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Random game of the day:
Blood (3D Shooting: Monolith Productions, 1997)

Download/play: https://t.co/NcnqTlKrW9

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Updating E2M8 (The Black Tower) in the Death Wish v2.0 expansion for I cut out some old areas to add something more interesting... 🪞

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Sent the 2.0 version of Death Wish Episode 1 for Blood to today for a test run. 👍 Upgraded designs, new things to discover, and more!

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Susita, the Israel older and first car on roads. 1968-1978!!

to the
(the tech by: Ken Silverman).

Also in the

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I should have been ready with this one for ages but stuff keeps coming in between. Finally started shading the Witchaven art. Almost there!

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Who's excited for and 's enhanced edition of Powerslave? Well, while we wait, here's my take on one of my favorite FPS's from the 90's.
More: https://t.co/ZTgJofu5jI

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Upgrades to the first boss map in Blood's Death Wish expansion. More features (like the rooftop greenhouse), less focus on avoiding fatal falls.
New ending sequence, too...

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Saturday morning shading. More tonight, might open a stream so you can follow some of this.

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Tree2 (sprite 910)
Made this one few weeks ago. I had to come up with few new tricks to get it done without going crazy :) Another challenge was keeping unnecessary inner details and loose voxels to a minimum.

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"Hmmm... That's one doomed space marine"
So not eternal after all :P

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Fire barrel (1240-1243)

There is fps mismatch on gif, but you get the idea :)

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