//=time() ?>
$Koto Electrum 3.3.2 released which fixed a few bugs.
* Fix Qt history export bug
* Improve network timeouts
* Qt: Fix invoices tab crash
* Android: Minor GUI improvements
https://t.co/hAEcQBfz6W
$koto #privacycoin #crypto #cryptomining #cryptocurrency #kotocurrency
3 Beers - @NMBCo
Blues Run the Game - 6.4% Blueberry & Coconut Sour IPA collab w/ @jwakefieldbeer - Artwork - @lucyketchin
Even More Death - 12% Toasted Coconut, Vanilla & Cacao Imp Stout collab w/ @EvilTwinBrewing
6% Export Porter collab w/ @Adnams - Artwork - @iamjonsimmons
Speedsaving (?) old works from tumblr (cuz im a dumbass who forgot to export my blog) and i think i posted this before here already but this is one of my fave pieces that i worked on hahhaa
Im gonna draw him again if i have the time orz
Poll was inconclusive so we have 2 versions! Also figured out how to export colors better with ICC recently 😆💪
🥰French power !!! 🥰 ft @BeNiceNatasha, @lizadelsierra & @AnissaKate
#frenchteam #TeamFrance #TeamFranceExport #fanart #sexy #busty #pornstar #boobs #lingerie #anime #pinup #glamour #France #Paris #beauty #French #power #bigbooby #cleavage #dentelle
Awesome Poster variations for #RareExports 2010 #RareExportsAChristmasTale
@on_code blender3d: grease pencil with stroke surface. convert to curve, smooth it, export it as .obj (supports mesh made of lines)
webgl: send curve positions to float texture, use vertex shader to distribute along curve. calculate normals and ribbonize it
Reposting this one because I finally figured out why my images were exporting my drawings with terrible compression. I also figured I might as well tweak the drawing a little too! #ishokuhada #jfashion #disney #graphicdesign #japanesefashion #schoolgirl #demon #artistsontwitter
Decided to use Tumblr export blog feature... waiting for 3 hours...
Just in case: I also have dA https://t.co/ccKWuLpAiU
Now there is much more to see than here.
So plan is: Twitter for doodles/wips and more or less finished stuff - will send at dA.
The decidueye I tried to phone yesterday turned out kind of disfigured, so I tried to mouse it instead.
Trying to export it to PNG with a vectorized texture made Inkscape get stuck, so had to use a bitmap texture.
i just noticed i exported the second one in far too low a resolution by mistake. here's a bigger one
I'm sorry if it looks gross in those colors, i exported in CMYK to see how it looks xd
Another animation I had to crop to a smaller size. This was originally with the Samus animation but I guess I've still gotta figure out how aseprite does it's exporting 🤷♀️. Either way looking forward to Ridley in Smash (Almost a week away!!!) #SuperSmashBros #Nintendo #Metroid
17 películas para ver estas navidades:
— Gremlins
— Home Alone
— Edward Scissorhands
— Tokyo Godfathers
— Die Hard
— Eyes Wide Shut
— The Apartment
— Rare Exports
— Tangerine
— Plácido
— Black Christmas
— Love Actually
— Scrooge
* Mención especial
Black Mirror White Christmas
Finished this pic a while back but just got around to exporting it. @staxlotl is an awesome artist and I like his content. He loves axlotls and Mudkip from Pokémon is actually based on them. So here’s my FUCKED up rendition of Staxkip. Hope you like it Senpai.❤️
first time attempting something frame-by-frame! i did this in sai and spent a long time exporting each frame individually, lord do i wish sai had proper animation functionality
Moonfighter
(I drew this on my iPad Pro, in @Procreate, just to practice with the Apple Pencil. I used my own brush tool, created by scanning a dot of ink that I drew. I exported the black & white drawing to my iMac and colored it in @Photoshop)