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New skill icon: golem's Stalagmite! A (very) long range magical attack that creates a stalagmite at the target's location, almost impaling it! #fiotactics #pixelart #isometric #tactics #gamedev #indiegame (skill art by @RyanKamos)
Keep an eye out for the upcoming #speedpaint video I made for this!
#isometric #pixelart #pixel #sodorart #artistsontwitter #pxl
From the sparkle of gold on the shrine itself to the simple, yet perfect foliage surrounding it, the scene is set beautifully in this isometric digital artwork.
“Shrine” by Rubilight: https://t.co/hKoVc2bxp5
#Isometric #Scenery #Shrine
I did this inspired by @d_thomcat ‘s isometric rooms but it’s weird!! And I don’t like it!! But I have nothing else to post #DigitalArt #krita #isometric #illustration
Feedback time, Twitter!
I've got the isometric map-making itch again, and am trying to develop a style that works for me.
Of the two images, which size of brick for the walls do you prefer? Big, or small? Reply/RT!
#dnd #PathfinderRPG #ttrpg #rpg #gaming #dungeonsanddragons
Family playing table soccer. Remember the days? #family #soccer #tabletopgames #illustration #isometric
from @stuvre - Stornganoff
written by C.W.G Kemp
#flatdesign#flatillustration#isometric#isometricdesign#vector#dribbble#dribbblers#dailydesignpick#vaniladesign#illustration#vectorillustration#webillustration#
🌙 Finished!!! 🌙
It’s a fantasy tavern that has a warm bed and a cold drink for both critters and human(ish) folk alike. It’s called “The Lightning Bug” and is powered by electricity~⚡️
#pixelart #isometric
How to teach kids about traffic rules #isometric #learn #illustration #education #traffic
~Magical Place~
#pixel #pixelart #sodorart #artistsontwitter #isometric #magicalplace #aesthetic
Find me on #patreon !
My final assignment of college. I wouldn't want it to end any other way. An all nighter working on a project that should have been done weeks ago and a 9am class before I pass out in bed #illustration #art #digitalart #myart #artistsontwitter #isometric #conceptart
Now that my game is aaaaaalmost feature complete, started playing around with visuals, environment and FX. Sadly, found out that TileMap in #godot produces MASSIVE overdraw... so I will be writing some custom isometric map editor in the upcoming days ^^