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The depth, lighting, and composition of "Liu Po Shan" result in a majestic vista. https://t.co/l8VjcZ0CI1
Visually striking, "Hellboy Final" has great colors, beautiful lighting, and a strong pose. https://t.co/wYgpv11Q91
From Forest of the Fallen Giants. Tried to exaggerate the lighting, ended up repainting half of it at the end.
"Neither!?!" some yuki fanart (^u^) tried to do something with the lighting, i need more practice..
@samgladiator
SSAO, particle effects, dynamic lighting, weapon trails. Available on github http://t.co/nsSeebX7yE #gamedev #voxel
Dynamic fog, lighting, and bounce technical test for @astroneergame #indiedev #gamegraphics #screenshotsaturday #ue4
Lighting, shading, and halftone experiment. Also playing around with how I draw hair.
Bit of photoshop trickery for lighting, and voila. Para tu, @EvilMarguerite :) @copicmarker #art
inside-out curl dynamics, upper part burns faster, 2-sided lighting, postprocess (bonus - https://t.co/J80sovmTs9)
This went through many stages, but I'm happy with the final :)
Was mostly exploring lighting, colour & composition.
Alien, Dramatic Lighting, some Text... Stir and bake for 2 hours
Process here: http://t.co/JsGkmw9QgI
Quick 9x12 done before dinner. Crap lighting, but for sale tomorrow if you want to see it in person! ;)
Finished an avatar for a friend of mine. Tried out a new technique in shading/lighting, but it'll take time to master