画質 高画質

Anyone who donates or subs more than me in stream today will RECEIVE A FULL VTUBER MODEL WITH RIGGING and PRIORITY. (Max 3) I bet no one will take me up on my challenge.

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Thank you guys so much for 100 followers!!! As promised here’s my model reveal!!

I’m still in the process of rigging it so it will be a bit longer before I can use it on stream

But thank you for supporting me this far!! ^-^
~

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lil bit ov test rigging>><<

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Bellamy: https://t.co/it2TIOb2a9
A riverfolk rat with dreams of making a life as a proper sailor on the sea. Currently small-time rigging-runner. Might have a desire for piracy. Surprisingly scrappy in a fight with a tendency to climb larger opponents.

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More Head Angle Rigging!

🎨:

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did the torso today! (mouth looks weird ik ik, i just got it ready for rigging hehe)

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im live on twitch testing internet catching up n rigging n stuff 🥹 https://t.co/GfwuATGLo1

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I can't help falling for eyes rigging 💗😭✨

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Here are some samples. Can show you rigging as well.

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Wrist joint automatic cover rigging Tip

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I made some adjustments to my model before rigging ;w;;; so here's the updated version! I like these bangs a lot more x3

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drew me as a lil chibi to practice live2d rigging tmr i am so excited djandfjdnjdfnfjdjfxzcmskajdh fingers crossed i did the layers correctly!

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FINISHED RIGGING MY MODEL LETS GOOOOOO should I stream tonight? I haven't updated my hands on the controller asset though so I'm not sure, hmmm

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i really don’t think ill ever get over how much i love my design!! i designed it myself and did such an AMAZING job creating it 💙💙
i am so so excited to get my rigging finished and announce my debut tomorrow :D

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The Game Development streams continue! We're Live2d rigging this character to be used as a character sprite!
https://t.co/HHN5kX0dsV

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Hey Renato! Love your work! I'm learning blender for character art and animation, saw your post and gave it a shot to practice rigging😬 Hope you like it.

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day 6 of making a let's walk:
After trial and error, I have made a rough leg + foot animation.

I just need to offset the keyframes on the right leg and adjust to get a more realistic walk.

might have to look into rigging as well.

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