画質 高画質

In the end it's just a texture, but you will want to build it a certain way to hide that fact. I'm actually cheating here, but the most accurate thing to do would be cutting into the geometry, and I don't want to do that.

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all characters use a single model, and i use transparency in the textures to hide/show geometry

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Scale shift 2: large geometry shapes replaced by a figure for two panels

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Wanted to go a bit abstract with this one. Some flying contraption going through a twisting hallway. Inspired by old-school geometry computer graphics.

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Happy More than 2000 years ago, the Greek mathematician Eratosthenes found a way to measure the radius of Earth just using shadows, angles, and simple geometry: https://t.co/WhhzNXC4Cr

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The Geometry of Tindalos. ⚠️

"Plaster the room's vertices and corners after indulging with the medicine. Make sure the angles are exactly 90 degrees."

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Firstly, the effect uses UVs, where the Y axis is towards the beach, and the X axis repeats around the island. Creating this was a manual process in Blender. Geometry with UV Y=1 appears as sand, and Y=0 as deeper water without the wave pattern.

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"My paintings and prints explore a rhythmic dimension by integrating geometry with organic, structured accidents."

Painter/printmaker Tina Pressler tells about her abstract analysis of music, math, and the environment.

https://t.co/EsBLCDlws8

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No puedo llamarla Como un Meme/Personaje de Geometry Dash amigo

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昨日買ったアセットでvrcで確認したやつ
① Easy Decal ※Bake GeometryをONにする
② Real Ivy ※ポリ数が多い
③ RayFire for Unity ※破壊したメッシュをそのまま持ってくと重すぎるのでmesh統合が必須
④ GaiaとEasy Road 3D ※普通に持っていける Gaiaはモバイル,VR向けのプリセットがあって軽い

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Here are some submissions from this year during virtual learning.

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UV mapped the sword tonight; still have to make slight adjustments to it, but it's nearly ready to be thrown into substance painter. Gotta say, working on the geometry of this model has been a fun challenge so far!

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