画質 高画質

It's a shot from our video for Step. It was fun to create these procedurally generated polygons resembling a lava lamp's liquid.

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Just finished my comm of the imp, Nil! Working on the animated procedural tar material was challenging, but I'm happy with how it looks alongside the rest of the character.
https://t.co/JVm2OYHgFC

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Started making materials for the OW2 building. For the wall at first I went for a full procedural material but wasn't pleased with the stones so made my own on Zbrush and added them on Designer. Still messy but slowly getting there.

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sedura comm for my friend melly i did a few months ago :3

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