Initial results before further upscaling using img2img. All arts created at https://t.co/Bw0YX4W66j

0 6

1位(RT79/Fav220):https://t.co/QQSqNnom6c (Calintou214)
2位(RT66/Fav202):https://t.co/4RV6hA2woh (aki0107_inica)
3位(RT68/Fav194):https://t.co/Rrzly5cOre (mochigome2020)
4位(RT54/Fav187):https://t.co/YK54SaQ3dZ (yuki_taira_)

0 0

Ok, Im actually scaling these screenshots properly now, so the quality here is actually what Im seeing on my Analogue Pocket.

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These 3 vs Goku, Vegeta and Broly (DBS Super Hero power scaling)

Who wins https://t.co/cSX3CApAEG

0 1

chris from dbz powerscaling getting that daily paycheck

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1位(RT295/Fav1086):https://t.co/YtBq5Xyz10 (Calintou214)
2位(RT175/Fav564):https://t.co/v6BlRHFdHo (hizaka12)
3位(RT144/Fav508):https://t.co/WQk9Xetean (xao_long)
4位(RT140/Fav463):https://t.co/1Iidyts2SG (asava_abihacchi)

0 0

1位(RT262/Fav985):https://t.co/YtBq5Xyz10 (Calintou214)
2位(RT136/Fav461):https://t.co/WQk9Xetean (xao_long)
3位(RT106/Fav403):https://t.co/ixJJbFPitG (siroimakeinu831)
4位(RT113/Fav393):https://t.co/1Iidyts2SG (asava_abihacchi)

0 0

1位(RT200/Fav708):https://t.co/YtBq5Xyz10 (Calintou214)
2位(RT114/Fav380):https://t.co/WQk9Xetean (xao_long)
3位(RT83/Fav307):https://t.co/ixJJbFPitG (siroimakeinu831)
4位(RT73/Fav233):https://t.co/1Iidyts2SG (asava_abihacchi)

0 0

1位(RT125/Fav393):https://t.co/YtBq5Xyz10 (Calintou214)
2位(RT79/Fav223):https://t.co/WQk9Xetean (xao_long)
3位(RT45/Fav149):https://t.co/fTzTABzrJf (anti_twt)
4位(RT40/Fav124):https://t.co/gMXCwo2ah3 (murakumotsukino)

0 0

1位(RT64/Fav188):https://t.co/YtBq5Xyz10 (Calintou214)
2位(RT39/Fav128):https://t.co/fTzTABzrJf (anti_twt)
3位(RT46/Fav120):https://t.co/WQk9Xetean (xao_long)
4位(RT32/Fav97):https://t.co/gMXCwo2ah3 (murakumotsukino)

0 0

So far, 10 characters have been modeled for Godzilla's size felt a bit too small for the roster (and ended up scaling him about 4 times recently).

1 4

DAMN i just figured out Jojolion speed scaling bitchin

2 44

I've drastically improved my upscaling methods

Left is old, Right is new

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here's some examples of what the upscaling results look like :)

and here's the shader code (as a godot shader, but should be easily convertible), feel free to play around with it!
https://t.co/UFcoddjQoq

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With independent scaling! :'3c

0 2

Christmas arrives early for me this year. December 22nd, Arcade Archives Metal Hawk

Namco masterpiece from 1988 with never ending sprite scaling & rotation & a Shinji Hosoe OST

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5位(RT113/Fav404):https://t.co/ZBvFFsSF9R (masara400R)
6位(RT128/Fav381):https://t.co/tcLv5kUkFK (GAKKY10227316)
7位(RT86/Fav366):https://t.co/XBMGMuZay3 (lycorisradiata2)
8位(RT106/Fav326):https://t.co/YDI8nQ0ZTp (Calintou214)

0 0