画質 高画質

compare XP's tileset to VX era or MV
yeah sure xp was desaturated but I think it makes the tileset blends well to the surroundings.

MV and VX era kinda felt garish/bold. I think the more realistic texture it had, the more uncanny it looked with grid/non parallax maps

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A photo of an orc wearing a sweatshirt and holding a smartphone taking a selfie in front of the gym mirror, photorealistic, green skin

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[[photo study]] It's been hard lately to share these type of studies. My reach is non existent and I know people don't follow me for my realistic portraits so ik nobody gaf, but I do love realism and I am really proud to be this versatile so I am gonna post them anyway!

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I also do more Photo realistic paintings, these are just some example,if you have any Custom Gundam be it 3D model you want a illustration of im capable!

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【Deviantart】 A caricature + unrealistic situation is that I sometimes feel like doing! :3 I copied a Chinese bondage model that I've been a big fan of lately, and packed in all sorts of things that I thought would suit her features! :3
https://t.co/W2Koz9xAYT

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Realistic, yet partial armor.

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Hello, I am very interested.
I am a freelance illustrator and character designer who can do various art styles ranging from anime, semi realistic or stylized.
My DMs and email are always open.

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old "2000s" anime 3dcg virtual babes modeled after early 90s anime design sensibilities makes me wonder what happens if they kept going with this route until today?

I feel like modern 20s animu-style 3dcg tends to get diluted with flat cel shade instead of realistic texture...

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usually i tend to exaggerate in the sketch version but change stuff while outlining to make it more realistic ... but for edmond, it's reversed. he got dat ass and i regret nothing. 😌💙 (here, there is proof)

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realism is cool and all, but sometimes things irl can look pretty chunky and minimalist at the same time.

Feels like most of the time a reboot just loses its "Camp large, stylized size" design in exchange for "grounded" realistic looking ones rip

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実写系に近づけようかと思って、実写系モデルを探してみたりi2iしてみたりしたけど、

シンプルにchatGPTに聞いたリアル系呪文を冒頭に適当に強調して、ぶち込むだけでいいような気がしてきました(よかったらどうぞ)😇💕
A realistic photo of a serene mountain landscape with a clear blue lake… https://t.co/6fmn4cEvbJ

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it's also how you draw clutters too.

By the way, design rules like size visual hierarchy also applies too. No matter how realistic it seems to put 2 same sized object/building together, a size difference between object gives more of a pleasing view to eyes... for some reason

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I SHOULDVE ADDED THE REALISTIC DEER BEHIND RAAAAAAAAAAAAAAAAH

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An interesting chapter, I enjoyed it and is a pretty realistic thing to worry about.
Seems like this particular story will have to continue in the next one. Looking forward to it.

I find it interesting you're suddenly using some highlight text in dialogue.

Great faces btw.

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On one hand, pants would be the most sensible and realistic choice for Anya's military uniform

But on the other, skirt + black tights = hot

Which is better

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p sure KNK's modern style biggest influence was kogawa coz his art kinda had similar style like being cartoony and semi realistic at the same time?

Hard to describe but I think I saw similarities on both of their art style (how to express artistic "face")

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wish I could design a semi-realistic giant mecha but I just don't know what the basics are D:

I mean yeah, mechs aren't realistic "go whatever you want" but it ain't a bad idea to reference irl as an easter egg

and irl can be weirder than "making things up"

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Hi

I like drawing semirealistic portraits

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完全に目視でしかないんだけど、タグない方がええんちゃうか…?っていうのをはじいたり弾かなかったりしている
高精細な衣装を期待してrealisticとか入れたけど、あんまりよい効果は得られなかった、みたいな感じ

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