Prompt - Genuary 2022: Destroy a square.
Used recursive polygon subdivision & 3D transformations to simulate quad destruction. https://t.co/ZFWirmKyxF

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Prompt - Genuary 2022: The next next Fidenza.
Added motion, color interpolation & striped texture to quads along Bézier curves.

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Genuary Jan. 5: Destroy a square.
Posting some WIP as I didn't have the time to come up with something new. Hope that's Ok.

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"The next next Fidenza", created for day 4.
Using the system I wrote for 'Attraction'.

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Genuary 04 - next next Fidenza (flow fields)
Started out reproducing the old Windows Solitaire win screen, and then slowly chipped away at it.
https://t.co/uH4db2eyfU

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Joining late day 1 draw something 10,000 times. done in for the 1st time.
code repo -> https://t.co/TOWxi6ymuG
You can view it here-> https://t.co/BZvIzV8C0z

Expects mixed mediums for I'm still a beginner when it comes to coding

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day 2: Dithering
Each image is created with only 3 colors, using dithering to blend them into 12 new colors and shades. First time playing with this technique!

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Day 4 - Fidenza

My entries are mostly attempts at understanding how the original Fidenza algorithm works. It was my first time using flow fields, which was quite fun.

https://t.co/vmGGvygbcr

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Genuary Day 4: The next fidenza

(aka: a humble experiment around flow fields)

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"The Next Next Fidenza" or to me "Flowfields"

Hadn't worked with flowfields for a while, so this was a good opportunity
https://t.co/andzH5RCUa

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GM ☕️
Day 4: The next "Fidenza"

100% certain it's "Echos" ;)

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"the next Fidenza" (yeah right)


This one has some bugs, so here are four that worked. I'll post the code when it's fixed.

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GM folks! ☀️
Genuary Day 04 - The next next Fidenza

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