画質 高画質

As you may know, or if you do not know I am a creator in a game called Geometry Dash. This here is an example of what kind of stuff I create. My main things I create are themed styled things and neon tech things. I will try to post more things later on as well so stay tuned.

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For now, I’ll fill out my page with old art.
Maybe someone here plays Geometry Dash?

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On Geometry of Information Flow for Causal Inference. https://t.co/2L9dVxYJmu

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Photos app
Through a series of sculptures 'The Book of Paper' elevates the aesthetic value of this most ubiquitous of materials, here are some inspiring examples of work with contributions from artists, designers and architects courtesy of Oliver Helfrich.

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Illustrator Jorsh Peña keeps it weird with his stylized designs that mix geometry and Mexican culture: https://t.co/U3cWHGeh1P

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Little details I am proud of:

Under water ripples
Slight waves on the water geometry
Foam line where other models contact the surface
The way colours fade out underwater
the surface ripples
how they fade in the distance
The opacity-fade at the foam edges

https://t.co/U68r8rAKxX

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Yeah, that's pretty much common way of action for me, it just kinda works. Shading/lighting are part of forming shapes/geometry. But before that silhouette must make sense too.
It's not the best way, mind you. Just one which makes sense for me the most.

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