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Who says Werewolves can't be Saradominists! Anywho was listening to Powerwolf and had the idea to create a Werewolf monk! Ps, please ignore the sleeping penguin.

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quick sketches of 's monk zombie girl

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i don't know what day it is - 23043

i'm like a tibetan monk when it comes to saving pulls no second thoughts this is easy

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Commission done for a client recently of their Drow Monk NPC! Was hugely fun working on this piece for them :D

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Anpan, Human Monk/Ninja/Samurai? 👺🏵️
Inspired by tengu
Raised in a monastery, primarily favored by a kenku monk
Training by the Way of Kensei

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I am so happy to finally be writing the "Hexbound is written and illustrated in full" kickstarter update :))) And this one comes with a brand new monk class!
It's all about using the exhaustion mechanics. You can punch spirits into people! Up on kickstarter now :)

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What could look in the future if he decides to become a monk!

Doodle contest for


https://t.co/DiBxrlY59F

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Just got to 80 on Samurai, thought i'd commemorate it with a little gpose photo :3c

(next up is monk >.<)

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Mad Monk "MAD TRENCH"11/21(SUN) 13:00(Japan Time) online SALE START!かっこわらい雑貨店塗装Ver. 35,000円
Kakkowarai Toys Painting Ver.

https://t.co/ZMEZ5fRbbH

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Netflix announced three new cast members for its live-action Avatar: The Last Airbender series, including Paul Sun-Hyung Lee (Kim's Convenience) as Uncle Iroh, Ken Leung (The Force Awakens) as Commander Zhao, and Lim Kay Siu (Nightwatch) as Monk Gyatso. https://t.co/25NKhrXuSv

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monk characters were put on this earth for me and me alone

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Lim Kay Siu (he/him; Anna and The King, Nightwatch) will play Gyatso, a kind and caring Air Nomad monk who is the guardian, father figure and best friend to Aang.

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monk miyu
gdnight

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My Peregrine Falcon meets thieving magpie Aarakocra monk and aspiring cleric Ra. Although his classes are technicalities. He's more of a roguish, irreverent, live fast die young (both in and out of combat) con artist that tries to blend into city life with eyes only for shinies.

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prototyping stuff for 2021

trying to figure out what kinda art style/workflow/etc we'll run with, checking out iso and top-down

this is for a mystery dungeon-esque game about a monk and their disciple!

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