//=time() ?>
#indiedev #indiedevhour #DigRun
Nut, the young forewoman at the Rainbow Mining site.
http://t.co/k6N1wtVKsv
#indiedev #indiedevhour #Digrun #gamedev
I wonder how I could get this game reviewed without having to pay money...
Death Animation test! Work in Progress!#DaKoo_Dragon #IndieDev #IndieDevHour #slothdev #indiegame #allDev #gamedev
Top secret project, that isn't really that super secret. #pixelart #gamedev #indiedev #indiegame #IndieDevHour
Adding more detail #pixelart #gamedev #indiedev #indiegame #IndieDevHour
Working on Hammer throwing Hedgehog atm! #DaKoo_Dragon #IndieDev #IndieDevHour #slothdev #indiegame #allDev #gamedev
New art almost finished! If you like it Retweet! #DaKoo_Dragon #IndieDev #IndieDevHour #slothdev #indiegame #allDev
#IndieDevHour Here's an animated version of the curved world #gamedev
Unique twist on perspective for the start of my English town. #pixelart #gamedev #indiedev #indiegame #IndieDevHour
#indiedev #IndieDevHour http://t.co/k6N1wtVKsv
Our page reached 400 likes on Facebook... without scam attempts! XD
#DigRun #indiedev #IndieDevHour
I really need to learn using Adobe Illustrator. Don't quite like the bitmap icons...
Here is some new character artwork we did for #UnforeseenIncidents this week! #gamedev #indiedevhour
Some screenshots from our game. #indiegame #indiedev #IndieDevHour #unity3d
You shall not pass (walls and bridges)!
Well, depends on your colour.
#gamedev #IndieDevHour #igscr #conceptart
Hey #IndieDevHour, Boru mo just went up on Steam Greenlight. Please go check it out and vote! http://t.co/W9YZEdcZQ4
#IndieDevHour, adding story costs me $7,600 + 3 months dev. Here's why: http://t.co/Jrl0JRqcKz | #gamedev
Still working on the intro cut scenes and experimenting with pacing - http://t.co/0IePYlxPO5 #indiedev #indiedevhour
And now last but not least — the yellow fellow #gamedev #IndieDevHour @RikaiGames #code2kids
You can now make papercraft game characters from our game #gamedev #IndieDevHour @RikaiGames #code2kids
Working on the game's intro sequence. So far it's a fun, but very tedious process. #indiedevhour #gamedev