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I'm reading Unity documentation for optimizing graphics performance.
Because when I played my mini game what I uploaded in my labtop, many frame drop was in there. So... now I know what bad habits I had perhaps.
.. Making game is really complex. I respect them.
#UXdesign process best practices: documentation for driving #design forward (part 1), starting with 👉 The days of documentation for the sake of deliverables are over. https://t.co/MfJXzr06iM via @uxpin
#ux #userexperience
6 types of highly adjustable Halftone patterns for NPR shader creation in #b3d. Includes 6 sample shaders and documentation for easy use. The shaders are most suitable for rendering with Eevee. https://t.co/hNfxlyjsR3
Human error on today's robot painting documentation... I don't seem to have action video! Painting no. 146 is only in photos.
https://t.co/UFWAcIVcJi
A special exhibition that tells the incredible story of #HenriettaLacks through #art, #Science, storytelling and documentation launches today @tateliverpool https://t.co/6ogTc3tIE7 #TellingStories #HeLa #Liverpool #cancer #research
It has been brought to our attention that some people are apparently not aware of the documentation and think that the format needs to be reverse-engineered (what a weird idea!).
Well it does not! We spent hours updating the docs a year ago and anyone is welcome to use it. 🙂
when you open up the vendor documentation and the _information is actually there_
(I do wish Twitter would let you link/preview images by URL.)
@UnrealEngine 4.23 is out with tons of new features, but did you know the #UE4 documentation has some new features too? Seems like everything has a dark mode these days, so you can now enable dark mode using the skin selector at the bottom of any page!
6 types of highly adjustable Halftone patterns for NPR shader creation in #b3d. Includes 6 sample shaders and documentation for easy use. The shaders are most suitable for rendering with Eevee. https://t.co/6Nt9fle2yo
Ouchhh has been invited by NIKE for creating a data driven storytelling show about celebrating NIKE and LPL new partnership at Mercedes Benz Venue in Shanghai last weekend. It was incredible inspiring creative process for us with NIKE’s creative team. Documentation soon!
Ok, I am ordering my new glasses now. i have needed a new pair for several years, so now maybe I will be able to see what I’m drawing. Oh, and here’s that bunny with some color. #earthbunny #threatdocumentationproject
@squawksdev My eyes are up here, boy. If you want to see my big, virile txt files you'll have to take me for a date first and show me how big and thick your documentation wallet is.
@LACMA @imgarv786 @ssharadmohhan @hemantsarin @IndiaArtHistory @DalrympleWill @metmuseum Chakram or Chakkar
earlier in thread a circular Vajra mushti i shared, but it is chakra much used by Sikh warriors Nihnags, as this painting depicts. when a smaller version, it is worn in arms or held in palm. chakrani
Indian martial arts really need documentation. its heritage?
I always do a little #pixelart drawing of the bedroom I'm living in. It's like documentation
Introducing the THE CAVE OF MAGIC, a ONE-PUZZLE text adventure, with FULL SOURCE CODE to demonstrate how to create retro-styled text adventure games using Adventuron.
A making-of video will follow.
Let me know if you like this type of documentation.
https://t.co/rmoXPO1Scn
better image, I'd like to avoid gaps as much as possible (after the whites, there's an empty space: bad). this problem surely has a name or belongs to a category of problems but it's hard to formulate, so it's hard to find documentation, any help would be appreciated :)
phillip the star fucker: from 2o14-2o18
little has changed aside from colour, proper documentation, and experimentation of medium, hh
You asked, we listened!
Our next HiiStoryYa Session will be on SATURDAY 20th July at the National Museum _ Ford Hall.
Join us as we touch on navigating research, presentation and documentation of cultural heritage material.
Register at: https://t.co/s0gUbwb2Ee
FREE ENTRY!
Tried to do something here did not rlly work. Just posting for a kind of documentation of progress im making I guess