画質 高画質

Duke Content has been added to the Meadow Ruins Release!
>Creature Artwork/tokens
> Module
https://t.co/qA2eqllLPG

Find more content over https://t.co/7YAJET50E0
We have animated maps
100s of maps organised via theme



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"Maps & Monsters-Elaioden of Thorn Glade"

Made on Twitch with pals Andru and Frank. We roll dice on themes and create D&D content. You can find them on 's website for use in your own campaigns.

D&D assets:
https://t.co/SGKmVzGXxj

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Why do I study pygmy sperm whales? bc this: look at how boring is that dolphin forehead vs the one from extant Kogia. Heat maps indicate both sound speed & densities. Acoustic properties of those organs are amazing!
Pics from Zhang etal 2021 & Song etal 2017

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Day 24: Historical map.

Very quick map of Middle Haast from NZ Heritage Maps. Historic map draped over relief shading. Made using QGIS and GIMP.

Data from:
https://t.co/HJ8GKepDNW
https://t.co/8BiG8wXYwc

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Only one of my TTRPG crew follow me here so I want to share these homemade roll20 game maps I'm really happy with.
It is a prison in Cheliax (which started out as character backstory) which has a unique chain devil bound to it, doing his grim work with glee.

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very small painting practice + me messin around with some gradient maps 👍

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I don’t normally post much of my academia stuff on this account but here are a few of the data maps that I produced for my thesis that I really enjoy

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Learning stuff incoming! 🧵

Detail Frequency, the amount of detail packed into an area of an image, is important to a highly rendered The goal is balancing high intensity and areas of rest to focus attention. Here are some heat maps I made to illustrate this.

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These old ruins are also one of my oldest battle maps. It makes for a nice refuge while out in the desert, for both the travelers and dangerous beasts...

The Desert Ruins battle map
https://t.co/FMeYsnsXC9

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Pieces I did for my topics in color class! Started off in black and white and finished using color balance and gradient maps! Feat mr

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Free Map 202 - Hemlock Trail 25x25
https://t.co/wMun0EBh0P

Patrons get access to the full 50x50 and the man eater plant creature.
https://t.co/J2McGf5pav

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i finalized his hair texture and made some maps for metallic and roughness and TRIED makin a normal map but omg for some reason it keeps inverting in some spots but not others, I may have to redo my bump map orz

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Blizzard should've never took away Paris and Horizon Lunar Colony off competitive if they were gonna take 2 years "to rework" those maps

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Playing through some winter maps I think we might potentially see in this year's Smissmas update!

Stream starts at 7pm EST - BE THERE!
https://t.co/2QGbGxVv4K

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Here's a fun witchfire variant of one of our older maps, the giants kitchen!

We had a lot of fun in our campaign dodging around the food, sneaking around pots and pans just trying to avoid being splattered by a giant chef!

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I decided to redo the character of Atlas and this is the design I wanna go with moving forward. here's his chibi form on the maps. his partner is named Lucille, tho she goes by just Lucy. I'll share her at some point.

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Gin-san with three version.
I already know how to use gradient maps and layer mask. Hooray 😭🎉🎉

Thanks to Naoki Sensei.✨✨

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Crunkle's lovely Nomadic Camp battle map just went up on the website, complete with interior and exterior maps made for VTT and print!

Find them on our blog:
https://t.co/I2b4dW2iVy

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That's it, I'm going cold turkey on dock maps, no more. I'll have to try to think of places in cities that, for some reason, don't include boats. I guess I could just draw a normal map and crop out the dock, but that feels wrong somehow.

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