画質 高画質

gingko | a:6 s:2577 d:0.3262 w:152 ns:0.4973 np:4.2750 nb:13

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Hello !

I'm Kelly 3D Artist I like procedural stuff :)

https://t.co/0AIWjJ2IcD

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Made a procedurally rusting stylised diamond plate in substance! Still pretty new to it all but having fun working it out.

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Half done, procedural isometric terrain/heightmap generation in 2d (needs like another 3 sprites and some work on the placement algorithm).

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Metallics can be difficult with Eevee toon shaders because you can't have them properly reflect the world in most setups (for technical and/or stylistic reasons.) You can make them more interesting by matcaping a procedural texture to fake some reflections.

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