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One criticism I have of modern comics is the recent trend of putting characters into a blender.
I personally think this is the bottom of the barrel of storytelling. But that’s it, that’s my criticism. I don’t support it but I also don’t talk about it every new solicitation lol
@UnIimitedBlades @PlainlySadistic >very little control of their ability to fall. Or, in Carmine’s words…
“BUCHIMAKE DA!”
He could throw it all out, for a moment, and the Archer could land in a shredding whirlwind of blood, or have some devious way to avoid the blender. Either way, distance would be made ->
Created this in Blender. Was pretty fun and I learned a ton along the way. #b3d #madewithblender #Blender3d
or with blender. but look at how handsome. we'll never have any more base form/super saiyan broly content ever again
Finally made it to 200 followers!! Here's a new short cyborg animation with moving parts - 600 samples Blender. #cyborg #robot #cyberpunk #future #nftart #b3d #NFTCommunity
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Una prueba de concepto para algo que me gustaría hacer cuando tenga más tiempo. Usé live2D, pero tal vez debería aprender blender...
#live2d
little sneak peek at what I've been making as of late. been getting really into sculpting in blender.
Hiya #PortfolioDay! I'm a tranmasc comic artist and freelance illustrator who's currently working on a few pitch packets to hopefully start sending out within the next year! Currently also teaching myself Blender.
✉ krekael@gmail.com
💼 https://t.co/HR3EexWCwH
Done some early work on a full character model of Locke, in preparation for some renders of him set during the events of Infinite. Converted for use in DAZ3D and Blender. #Halo #Halofanart
Although I can't skate in real life, at least I can be a skater of the metaverse with @AzukiZen @ZZZAGABOND @locationtba.
A 3D cel-shaded bean skater. Modeled and textured in Blender.
@AutoDraws That's fricken epic.
worlds most beautiful hyrulian blender.
Get ready for our Patreon. Here you get just a sneak of what we're producing. This is part of a course where we're creating the Iron Giant on Blender.
https://t.co/AvD2jwiNMX
#gamedev #gamedevelopment #Blender3d #3dmodeling
I usually export the individual frames to be animated in krita, but this time I decided to actually animate in blender. Not too shabby if I do say so myself.
Tonight I've been playing around with geo nodes in Blender... I'm a total noob with these nodes 😅
Sooo.... Blender.... It's uhh.... well, it's a thing. Kinda leaving me looking like:
@UncleJessy4Real @FilamentFrenzy @joeltelling @stlDenise3D @keridel @crussty @mad_monkey01 @Spectra3DTech @Lazerlord10 Just for a joke I spent less than a minute implementing the facial changes to my pig.
I used one sculpting tool in Blender. Add a primitive and a couple o' booleans and I'd be there
Tbh I doubt i'll be able to do much because the bloke is in France but it's pathetic.
Tomorrow we'll start the creation of our 3D Modelling course with Blender. We decided to start modelling a low poly of this great character: The Iron Giant.
Get ready! Join our newsletter on https://t.co/qv4AHD8UwR