wishing you happy new year is a thing you are waiting for the whole year.. I can't wait to see the 2021 design 👀🖤❗

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Happy Birthday Yoji Shinkawa...🎂🎉🎨

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新川洋司49歳の誕生日おめでとう 🎂🎉🥳

以下、彼のスタイルのマスターに敬意を表した本。

A Yoji Shinkawa Book ⬇️
https://t.co/kq0K2qFPnT




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Metal Gear Solid

By Yoji Shinkawa

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Happy Holidays to the team❗️

Thanks to & for this beautiful year.

Take care of you and your families and see you in 2021 for some new KJP surprises 🥳🎉

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Interestingly enough, according to Shinkawa's comments in the MGS4 art book, Jonathan's name was originally "Chin". And in Famitsu PS3 Vol.12, Shinkawa mentions that it was also the name of a character in Snatcher, and it turns out that it was Chin Syuuhou(陳 周鳳).

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my first csp drawing, naked snake!

yoji shinkawa style study is fun

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Yes, that's right. Shinkawa did the character design for the main character in LEFT ALIVE, but it didn't really look right when it was made into a game. Once again, I found that Kojima's scenario and Shinkawa's design went very well together.

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Yes, I like the model Shinkawa created because it is very cool. As was mentioned above, he also drew some illustrations when the right shoulder was a cannon instead of a railgun.

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Z in Yoji Shinkawa style

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It's something that I picked up from Shinkawa's art, like how in this one half of Snake's torso and other parts are black, giving the illustration a certain rhythm.

Also no problem, been analyzing these things for a while now.

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The Art of Death Stranding hardcover book is $21.99 on Amazon after listed coupon (45% off, 256 pages) https://t.co/NHqV9H36tr

includes hundreds of pieces of concept art, including artwork by Yoji Shinkawa + early and unused concepts

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Mi estilo de dibujo debe inspiración por parte de Yoji Shinkawa, Mike Deodato, Riccardo Federicci y (en el apartado de animación aunque el artista no se dedique a eso realmente) Ashley wood respectivamente. Estos son solo algunos de mis referentes.

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Zone of the Enders - Yoji Shinkawa

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In Dengeki PlayStation Vol. 526, Shinkawa said that in the days of MGS2, the concept color for each title had not been decided, so he painted it in his favorite color, and the illustration for MGS4 at E3 2005 was painted in blue because the key color had not yet been decided.

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Yoji Shinkawa literally can't miss

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