Blender...

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Che me acabo de acordar que en 2013 hice un cyndaquil 3d
,con este modelado aprendí Blender.

Lo comparto porque cyndaquil es relevante con el nuevo juego (?

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Alrighty, folks. 2022 we're finally learnin' Blender.

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One criticism I have of modern comics is the recent trend of putting characters into a blender.

I personally think this is the bottom of the barrel of storytelling. But that’s it, that’s my criticism. I don’t support it but I also don’t talk about it every new solicitation lol

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>very little control of their ability to fall. Or, in Carmine’s words…

“BUCHIMAKE DA!”

He could throw it all out, for a moment, and the Archer could land in a shredding whirlwind of blood, or have some devious way to avoid the blender. Either way, distance would be made ->

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My first project in blender. It went better then I thought. Still need some training that's for sure

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Created this in Blender. Was pretty fun and I learned a ton along the way.

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or with blender. but look at how handsome. we'll never have any more base form/super saiyan broly content ever again

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little sneak peek at what I've been making as of late. been getting really into sculpting in blender.

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Hiya I'm a tranmasc comic artist and freelance illustrator who's currently working on a few pitch packets to hopefully start sending out within the next year! Currently also teaching myself Blender.

✉ krekael.com
💼 https://t.co/HR3EexWCwH

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He-Hellou, I got bored and made Mr. Frog in Blender.

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Done some early work on a full character model of Locke, in preparation for some renders of him set during the events of Infinite. Converted for use in DAZ3D and Blender.

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Although I can't skate in real life, at least I can be a skater of the metaverse with .

A 3D cel-shaded bean skater. Modeled and textured in Blender.

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That's fricken epic.

worlds most beautiful hyrulian blender.

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Get ready for our Patreon. Here you get just a sneak of what we're producing. This is part of a course where we're creating the Iron Giant on Blender.

https://t.co/AvD2jwiNMX

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Since i have spent two weeks making 2-3 peices a day of both art and blender. For once have nothing to post but tomorrow i have one more art to redraw.. 2 more art to re.. alot of art to redraw. Here have Nathalia who will be my MEME muse.

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I usually export the individual frames to be animated in krita, but this time I decided to actually animate in blender. Not too shabby if I do say so myself.

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Tonight I've been playing around with geo nodes in Blender... I'm a total noob with these nodes 😅

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Sooo.... Blender.... It's uhh.... well, it's a thing. Kinda leaving me looking like:

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Just for a joke I spent less than a minute implementing the facial changes to my pig.

I used one sculpting tool in Blender. Add a primitive and a couple o' booleans and I'd be there

Tbh I doubt i'll be able to do much because the bloke is in France but it's pathetic.

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