A skill used to recharge a piercing mole and when it is complete, the unit can summon the mech through any type of ability.

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A skill used to bind all allied heroes within a certain range for several seconds; it can withstand fatal damage from enemies.

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A skill used to apply psychological signals to nearby allied heroes,
increasing attack and movement speed by 20%.



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A skill used that summons a fantasy dream full of sheep in the designated area, causing other enemies to sleep within range.



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A skill used to release a meteorite that falls at the target location, dealing physical damage to surrounding enemies.

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Thank you so much to everyone who has backed : Tidebreak!

As we’re halfway through the campaign and blasting through our stretch goals, I wanted to take time to break down one of my favorite parts of its design: the Logomark.

So here’s a design thread! 1/18

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A skill used that takes itself as the center, releasing a mist that spreads around oneself - causing physical damage to enemies.

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