画質 高画質

tool→Geometry→Modfiy Topology内の「Weld Point」で頂点結合をしたあとディバイド(好みのレベル,今回は5)
tool→Masking→MaskByFeatureのGroupsにチェックして実行
マスクを反転してBlur Maskを実行

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Graded Quivers, Generalized Dimer Models and Toric Geometry. https://t.co/JdeMegjZQM

2 6

Looks like -dabbling is starting to grow on me. 🙂 What theorem is being illustrated here? Dynamic & modifiable: https://t.co/2zHDDNMnvW.

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Geometryサングラス仕様。Lover SoulというレンズカラーがGeometryとすごく相性が良い。#padmaimage
https://t.co/ESZMWb2I9M

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Jitter outline: Because the noise wobble is uv mapped, it moves with the geometry, so more complicated and skinned meshes work fine without swimming. Only the outline mask is screenspace (adjustable normal/depth diff or sobel), but that could be done with a inverted hull instead.

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'Earth, 3000 AD' - my artwork for your amusement. 😊🦋#art

1 8

My art now have color...oh wait i did something in color in 2009 hmm, i guess i've not changed so much...
2009-"whitout tittle"
2014-Absorb
2019-Deconstructed geometry

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