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The homies and I were talking about our first fursonas so I present to you mine.. that was very obviously made by 12 yr old me, a FF7 fan in 1998. Don't remember her name, it was either 2, dos, or something completely different..
Wizardry Llygamyn Saga (ウィザードリィ リルガミン サーガ), #psx #dungeoncrawler #DRPG, was a remake of the first three games. It was released on February 26, 1998.
Tim Lewis Art published in Selling Power Magazine, May 1998. The art is available for sale and for lease. #editorialart #illustrationoftheday #illustrationart #VisualArt #Creative #watercolorartwork #artforsale #Instagood #editorialillustration #TimLewisArt #TimLewisArtForever
@arminsfingers Thanks for the #artshare!
I'm Guilhem, graphic designer and illustrator since 1998. I bake 3D cakes and I live in the future ^^
(Sorry, nothing Valentine's Day themed)
#3dmodeling #rtArtBoost #artistsontwitter #freelance #scifiart #future #bookcover #DAZ3D
@artsharewlucy
@ViiMorteArt Much thanks for this opportunity!
I'm Guilhem, graphic designer and illustrator since 1998. I do mostly scifi stuff.
@silvertonartst1 Thanks for the #artshare, much appreciated!
I'm Guilhem, graphic designer and illustrator since 1998.
Portfolios:
https://t.co/kELfMD0vSJ
https://t.co/IhbC2nYLGj
Support:
https://t.co/eN6WbRx3F7
https://t.co/ktD8d7nexI
Tagging @PixagonA @Sharmin73669311 @sadsigns_ @wietze_fopma
Llegó el lunes de #EstudioAnimation🖌 y en esta ocasión les traemos el arte de una de las películas más olvidadas de Pixar; Bichos, su segundo largometraje, estrenado en 1998. Aquí pueden ver la galería completa: https://t.co/HmCfuZ8abA #Pixar💡
@minji_fox Congrats on the milestone, and thanks for the #artshare!
I'm Guilhem, graphic designer and illustrator since 1998.
Portfolios:
https://t.co/kELfMD0vSJ
https://t.co/IhbC2nYLGj
Support:
https://t.co/eN6WbRx3F7
https://t.co/ktD8d7nexI
Tagging @seraexecfia @agateph @mogo_graphics
@artofprefeito Thanks for the #artshare, man, much appreciated!
I'm Guilhem, graphic designer and illustrator since 1998. I do varied things...
Tagging @cowboy_steel @StrykerBenson @f_intothevoid @WendigoCreation @JaiPinkadoodley @kamourianking @postermojo @Unit0111 @GTartwork @rick_campana
@C0RMC0BS Thanks for this opportunity, much appreciated!
I'm Guilhem, graphic designer and illustrator since 1998. I do varied things but mostly scifi stuff.
Tagging @M_Graham12qw @JustEliseArt @BeastieDoodles @vagadus @ArtWonderstruck @WyrmRStudio @MarilahLulamoon @LeonRaven @kaleidechse
@BumbleBree05 Thank a lot for the #artshare, much appreciated!
I'm Guilhem, graphic designer and illustrator since 1998. I do mostly scifi/futuristic stuff.
Tagging @MMoosedraws @SkepticDreams @cutediecap @fairyartpainter @carrots_legs @MamaSaraBearArt @Payam_Bigdelo @anxious_art @_skadis_
Top 4 Image regular series for September 1998.
Danger Girl & Battle Chasers would've been in the Top 4, but -- stop me if you've heard this one -- they never shipped.
Top 4 Image regular series for March 1998.
The launch of Cliffhanger. The mood is about to change.
@adamyatesart Thank for the thread, much appreciated!
I'm Guilhem, graphic designer and illustrator since 1998. I do mostly scifi things.
Tagging @FalteringNews @TheAethernaut @KishaCharisma @RealBaerthe @DemOnTheStreets @TeaSloma @artbd992 @0x_Dash_x0 @sith_art @designsbychar2 @SpectralNinja
@2013Nostalgia Thanks for the #artshare, much appreciated!
Guilhem's the name. I do graphic design and illustration works for a living since 1998.
Tagging @Endless_PaulyT @Isalizart @JMasahal @mogo_graphics @redsummerart @battletiles @agateph @seraexecfia @rubiesart @awfulshrew @AveDecimus
Both Goemon's Great Adventure and Ganbare Goemon: Kuru Nara Koi! Ayashige Ikka no Kuroi Kage were released on December 23rd, 1998. The reason being was that Konami wanted to do a "double deal" since N64 sales in Japan were rather mediocre.
@TapeCassetteGuy Thanks for the #artshare, and congrats for the soon to be 4,5k!
I'm Guilhem, graphic designer and illustrator since 1998.
Tagging @shittyanimeart @agateph @SkepticDreams @MMoosedraws @grimweevil @antialiasnng @SilverlineDrms @SilvandarWrites @crutcher_amy @DirgeOfArt @sass_sfw
@CometX_ing @_Idont_kNo @AltSoggypickles @AfterLi51707799 Even though Sega acknowledged a Dreamcast era in Gens, that doesn't mean there's a separate Sonic for it. They've always advertised that the Modern design debuted in Sonic Adventure in 1998. And aside being an older art style, Dreamcast and Modern Sonic are literally the same.