Spritesheets are creepy ass to look at (((-u-)))

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since yalls seemed to like my pixelart
heres a spritesheet for a project from the beginning of the year

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poor attempt to emulate SJ/IV/IV apocalypse battler style for my game

how the f do you make that spritesheet, atl*s--

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Had a pretty bad day yesterday so I ended up delaying this animation.
That being said it's done!
Sha's base dialogue spritesheet is almost complete.
Only miss some polishing and one small animation.

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Here is the animation I did for that effect of the sphere hitting the ground. Not the best but it's something. Just enjoying that vibe of flipbooks and stylised effects!

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Anima2Dのアニメーションの途中で一部の画像を差し替えて表情を変えることができた。

SpriteSheetを変更すると他にも影響でそうだったから、単体の画像ファイルを追加してSpriteMeshを作った。
もっと気軽にSpriteSheetの個数や配置を変えてもボーンを再利用できる方法を知りたい。

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Son Goku spritesheets from the Impact Raid and Roshi's Ultimate.

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viv ripped their spritesheets from the game and of course i used them

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I wrote as script that hijacks the texture import, merges the right layers to sprites, packs those sprites to a spritesheet and recreates the hierarchy from the Photoshop file with Sprite Renderers in a prefab.

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Another college project done!
This time it's based on the animation film "The Illusionit" by Sylvain Chomet

This is a ballerina that I created, and I also made a spritesheet so I can animate

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Here's some old DK sprites I made long ago that wanted me to share here with you(yes, YOU) and

There was also Engarde and Squawks spritesheets I made around this time for a potential DK / Mario crossover fangame.

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Digging through Deathstate is weird. Half of these aren't in the game and I don't remember what they exactly were.

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one for the videogame kids: if you don't wanna use animated spritesheet particles for smoke effects just slap some noise in your UVs ♨

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