exported him in highdef now. just for benny

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new ocs!!! children. close up is how the colours are supposed to look, I couldn't figure out how to get the character sheet to export right ;-;

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I'm so frustrated with trying to export this animation as a GIF.
In CSP you can't have a transparent BG, GIMP's file is too big for what I need it for, and Aseprite messes with the colors because I have too many colors in the image.
What else could I use?

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Cuz I didn't export her sprites properly. I fixed it tho

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i also got a scuffed animation for yall

first time animating in blender
(i think i also might have fucked something up while exporting

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Fuck I wasn’t even aware you could go back to a drawing in procreate and export a Timelapse wtf…

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Remodeled 's Space Battleship Yamato for Blender and MMD. Included is the .pmx and the .blend!

This is my first time exporting to mmd so I'm sorry if the quality isn't as good.



https://t.co/z3drOVOyvF

https://t.co/2eqwNHLVlN

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I wanted to give ChaosGallantmon
a better equivalent to CrimsomMode but unfortunatly I don't know how to export that wings in a way it works in game :z

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I took a break from my other Spamton drawing to make this, and I did the thing again where I exported a million versions of it

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speaking of object shows have some hfjone shit i doodled and did not properly export

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hi am live wowowow! sunday vibes. short stream. just checkin in before the week ahead. also if you know unity and vrm exporting stuff SEND HELP xD
https://t.co/4IURcb1Yp1

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Commission for !! Took forever to export for whatever reason but it looks so cute!!

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Yes the pictures be small. I messed up exporting them, here they are in their actual size

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To celebrate the birthday bosscat Mr. Tweed 👑 and us three joined in mutual business, setting up an import-export in used space cars on Mars. No tricks, engines running. Let's burn some some gallons !!!
💥🔥🚀💥🔥🚀💥🔥

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I'm coming to the conclusion I hate exporting files. This looked so crisp on my ipad screen 😭

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Anton Tenitsky showed how 3DCoat's new feature of auto-exporting high poly textured meshes helped create the Modular Town project and explained how the Vox Hide, Blob, and Pose tools were used:

https://t.co/gBg4C0C9X9

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Album of Chinese Export Paintings: Fruits and Nuts, 19th century https://t.co/kaCzcW8moH

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part 6/6 yeehaw

bc i can, here's a gif of the whole thing. exported from storyboarder with sloppy timing lol sorry

alla this stuff was made w a combination of storyboarder, photoshop, and blender (i needed 3D references for those goddamn antlers!)

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After months of work in VR, the final composition was then exported into a 3d render engine for final lighting and postproduction.

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