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I have a progress in Sector 7 of Doom RPG Remake Project:
#doom #mapping #leveldesign #gzdoom #gzdb #gamedevelopment
Hello there !
It's been a while since my previous post here, I worked on my BSP & composition skill , to make it I decide to do 2h exercises. How it work, I take a photo/paint/concept art and I make a blockout with it.
#leveldesign
My contribution to Doom RPG Remake Project. Redone of Sector 3:
#doom #mapping #leveldesign #gzdoom #gzdb #gamedevelopment
The Jinn possessed animals as will as plants. These plants sense the victim from a distance and try to attack him at the right moment.
#indiegame #indiedev #gamedev #indiegames #IndieGameDev #indie #videogames #platformer #gamedesign #leveldesign
The Waystone is coming into its own, this is where youll save your game and resapwn #screenshotsaturday #pixelart #UnrealEngine #leveldesign #indiedev #indiegame #Diluvian #RETROGAMING
#doom #doom2 #leveldesign #gamedev #pixelart
A little preview of some of the Lovecraftian areas. These are an absolute joy to work on! The sound design has been a blast too. Can't wait till y'all get to play this C:
Happy Halloween!
#flowscape #leveldesign #leveleditor #sketchfab #daz3d #reshade
Before #Blocktober ends here's my attempt at re-creating the Pittsburgh are from #TLoU in @SketchUp
#leveldesign #sketchup #gamedev
Trying to work on room transitions in #gamemakerstudio2 and I must be missing something because the room just gets added on top of the other room and things freeze 😓😓 Going to try to fix this bug 🕷 #rpg #gamedev #debug #SundayFunday #SundayMotivation #art #leveldesign
Small level I've made in 2 days, thanks to a Dishonored template gave by one of our LD Teacher (from Arkane of course !)
really cool small project !
#Blocktober #leveldesign #gamedevelopment
This #leveldesign exercised risk and reward. I designed a non-linear labryinth that rewarded players pickups for exploring off dominant paths, but looped back onto the main path with vantages that always framed up focal points for mental mapping. #Blocktober #gamedev #gamedesign
〜キンアジちゃんの自己紹介〜
Unreal Engineについてのブログを上げています!
https://t.co/wcHqiIjpQm
職種:GamePlanner LevelDesigner その他色々
Unreal歴:約5年
近々個人製作もしていきます!
#10月になったのでフォロワーさんに自己紹介しようぜ
固定ツイート用
It's great to see other people level design in #Blocktober , so here what I been working on in my spare time and hoping to finish it by the end of Blocktober, again any feedback is much appreciate.🙂
#LordOfTheRings #leveldesign
HAHAHA I KNOW ITS NOT RLLY A BIG DEAL BUT I DO FEEL LIKE I LEVELD UP IN MY ART 😭💝💝 thank you @fluvienne for holding my hand thru this HAHAHA
My entry for the #WeavingTidesContest (of course out of competition). If you remember our Leveldesign blogpost you can already guess where I'm going with this 😁
Hi #PortfolioDay! I'm a level / environment designer pursuing work at my dream studio! Recently, I updated my website breaking down all of my work so thought I could share! 😊
💼: https://t.co/ujxAgdMRid
📧: roybennettiv@gmail.com
Check it out! #gamedesign #gamedev #leveldesign
These were some other combat spaces I blocked out in an effort to design more stealth options for the player. Geo placement was a bit tight though and some of the cover was hard to read, but it was still fun designing these concepts! #Blocktober #leveldesign #gamedesign #gamedev
Skywalker 2 (wizq2dm2). Quake 2 deathmatch map. Released in 2006. It's a small fantasy themed map. Castle in the sky. Void map. Continuation of the first Skywalker map (wizq2dm1), added more geoemtry and connectivity. #quake2 #leveldesign #gamedev #idtech2 #idsoftware
This #leveldesign incorporated some combat spaces following specific metrics and shape choices in order to present comfortable and interesting player choices when engaging in combat. #Blocktober #gamedesign #gamedev Video: https://t.co/2HJh37LHgb