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58440909-30c8-44bc-9709-d34c37852965 #generative #art #procedural #creativecoding
Finally done🥳🥳. Procedural Painting Algorithm implemented in Compute Shaders in @unity3d inspired by @anastasiaopara work.
You can download the project and throw your own images in there.
Code: https://t.co/EGf4VazXUs
Blog post: https://t.co/iggPRkOQQm
200812_083125_N.clj https://t.co/PSRuV07tSk #ProceduralArt #generative
d3579d38-5619-43ae-b2dd-c7210c65d499 #generative #art #procedural #creativecoding
zircles | matrix:16 bsw:10.904 csw:19.129 #generative #geometric #ProceduralArt #python #bot
faf9e10f-4c16-4307-9d04-aef0a668c3fd #generative #art #procedural #creativecoding
gingko | a:2 s:4076 d:0.5898 w:549 ns:7.6453 np:9.7387 nb:7 #generative #geometric #ProceduralArt #python #bot
Trying some simpler high-contrast stuff, rose-like
Coded in vanilla JS
#generative #ProceduralArt #creativecoding #js
8f82a78e-45c8-4673-8e1f-61a3005e531c #generative #art #procedural #creativecoding
gingko | a:2 s:2285 d:0.3130 w:432 ns:2.1959 np:5.5448 nb:2 #generative #geometric #ProceduralArt #python #bot
520b81e4-06d3-46f7-974b-627e5e90e022 #generative #art #procedural #creativecoding
gingko | a:4 s:2135 d:0.4042 w:82 ns:6.2390 np:8.9573 nb:6 #generative #geometric #ProceduralArt #python #bot
Procedural Hard Surface Design With #Houdini
plugusの精度を高めたが…計算量増えたなー。顔が良い。
200809_233133_N.clj https://t.co/bl9keE1pQB #ProceduralArt #generative
200809_193123_D.clj https://t.co/lThXPw0lsp #ProceduralArt #generative
gingko | a:7 s:4058 d:0.6391 w:160 ns:9.0433 np:8.2603 nb:6 #generative #geometric #ProceduralArt #python #bot
db1cb817-8b62-4f42-a4e0-a96c0fb5a898 #generative #art #procedural #creativecoding