画質 高画質

Hello!
Character Art & Graphic Design in vector is what I do!

My hopes is one day to be involved with game development.

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Attempt
*These are quick mock ups just to see how it looks and if I want to actually spend some time on making these.
Thoughts and CC always welcomed 🖤

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CRAP! Uh...
I'm a vector-based character artist and graphic designer!

I got art comms open, linked below!

Here's some OCs I've drawn!
https://t.co/BGB48XHHm4

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DEATH BATTLE at a Wendy's! Berdly VS Vector

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24/07/22 - 'Vector Portrait'

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this is legit the best picture ive ever received in my life...i love how bouncy i am when i speak now thank you vectorito

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My OC when I'm full time Buka!


Background used: <a href="https://t.co/nOET8bKJvW">Print texture vector created by https://t.co/j2FYSd0qQd - https://t.co/NjSnvREPoR</a>

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Fabulosas ilustraciones vectoriales
🔗 https://t.co/z8wHwXwoV3

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Okay bigger size and vectors are the way to go. Unless I'm working with giant characters, I'll have to remember to resize each frame before running it through the Spritesheet and XML generator. Or I could resize in Psych. Dunno yet.

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Weekend Challenge - 2 nodes and a stroke [curve, pressure curve, and arrange with other lines]. Layer blend modes and plain or gradient fills are ok. No shapes or fills - the theme:'jungle'.

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Okay, I'm attempting to figure out how to do simple puppet animations...
One thing I've learned so far is to A. Use vectors whenever you can for easy resizing
and B. Don't use small drawings, even with vectors, as the transformative mask layers will make certain parts blurry.

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I do vector-based work of character art and graphic design.

I'd like to one day be a part of game design.

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🟢 VectorMan 2 Zerado ! 🟢

Assim como a maioria que jogou os 2 VectorMan ...

Não é melhor que o Primeiro , é um jogo um pouco rushado , mas ainda assim vale a pena jogar ele também !

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