画質 高画質

I've made some more progress on my Smash 4 Kingdom Hearts Cloud model. As of now, the belts are all properly re-textured (and rigged, too.)

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Super simple animation test! Finally.
Drawn in Photoshop, rigged and animated with Live2D Cubism Modeler and Animator

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it was kind of convoluted and crashy (lots of jumping between 2.8 and 2.79), but now I finally have a rigged model in

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Couldn't leave it unrigged. Tempted to 3D print it too...

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Messing around with potential character for a youtube animation I have ideas for. Character design by , rigged in toonboom

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I'm telling ya, the competition is rigged! I only got 3rd place in the yearly "World's Dad" competition! Awesome art by !

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4. version of Kimarhi, rigged for all the right reasons and better than the OG design.

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i'm very happy with my model of Tin, even if i still can't get the lower arms rigged yet despite hours/days of trying. he's a precious boy.

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"To the victor, goes the spoils. This game was rigged for the start, stay on your path!" - Day 161/365 | Artist

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Trying a more detailed character in Only the face is rigged so far, still going to do a lot more with it :>

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for nostalgic reasons I rigged the SA2B model, I even modeled a new mouth for him,
here's a few test renders

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No one ever loses fair and square..they are always rigged out...cartoon for

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Waking up monday morning to work and your rigged sprite gave up already owo;;;

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Run cycle animation I made to test the rig.
Character rigged and animated in Toon Boom Harmony

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Ready to kick some ass. And ready to be rigged.

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I designed, modeled, and textured this creature. Rigged by my friend Kalvin.

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