画質 高画質

Hit effect based on animation state and delay! Not tweaked yet but it's working!🧐

3 8

NPCs re positioned! Much more easy to spot them when you reach Hamlet of Fons :) ( Last devblog at: https://t.co/RzVBQA6ONH )

4 46

Monster of the Week!

"They seem to enjoy gathering in the shoals and feasting on salt and other mineral deposits..."
https://t.co/A5QEJLVKh6

Check us out on Steam coming soon!
https://t.co/KQRJOB4R7v

15 50

I play with the isometric framework made by and the isometry is patient with me. I can experiment a lot of things. It's really a good stuff.

7 20

Expanded the level for my platformer prototype and smoothed the transition rotations even more!

Game: https://t.co/4t7X9cb4xo

8 9

Are you a fan of Undertale?

Come take a look at Aftertale, our Undertale Fangame!

We could really use your support!
Our demo is coming soon!

9 26

So I haven't posted much, but I've just been busy cleaning and coloring animations. New Devblog tomorrow, as well as more gifs!

2 4

The grass shader does not fit for the every green thingie

0 21

The second pic behavioral tree explains in short why the little dude in the first pic will cause you this much pain during the battles.

6 8

What does Henry do when there is "nothing to eat" around? Well, look in the fridge of course! From and my adventure game at

10 19