画質 高画質

Visual development art for Raya and the Last Dragon (2021), dir. Don Hall and Carlos López Estrada, Walt Disney Animation Studios

Pieces by Paul Felix and Kevin Nelson

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I seem to have - entirely unexpectedly - developed an appreciation for pixel art

Totally unexpected tbh. i think the communities have a lot to do with it

Each of these four are unpretentious, have interesting/intelligent holders holders & are simply fun

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I love the magical feel of "Smart Contract Developer" by - stoked to have it in my collection!

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BAYC 3756 is the perfect ape for the Crystal World he plans to build on

He invites all Crystal land owners to join together and create an inclusive world where we spread good vibes & have fun!

Collaborating w. a former game developer from Activision/Blizzard👀🔥

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Lighting key for the panic attack sequence 💙

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got into reading again, tiny bunny had me scared on some moments however is still in development
7/10

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First character designs for Bugs drawn by Jim Soper during early development of “Looney Tunes Cartoons” 2020

Those poses in the first image are just 🔥

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hey everyone, small announcement that I'm officially moving into developing my own yan VN! This is Lowell Albrecht, and he's excited to play with you ❤ I'll drop the development tumblr in the replies, hoping to get a twitter up for it today!

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My take is that they further developed Okagyaradosu design into Orthworm!
If you think about the beta design of Gyarados, it makes sense. They also have a pretty similar segmented body, with cream belly and those ovals on the side and they have Normal/Shiny palettes inverted! https://t.co/He1v1nizr4

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For me, character growth is having my first furry OC, developing into a pure verse/pure pan bby, who instead of ONLY topping women/transmen now just does whatever feels good with anyone.

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I have made a small experiment with a very vibrant palette (extended, without restrictions). Plus, I have tested out Aseprite tilemap functions during that as well. And I can say it is a very cool function.

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These are great character inspirations, and can be created at an incredibly high speed - allowing for rapid ideation and world-building.

We feel this will unleash a wave of fresh creativity in game development, enabling smaller studios to compete on a more level playing field.

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Baikanal Swarm, Baikanals

Possibly an offshoot species of the Arthropod species. These aliens did not develop a humanoid structure physically but secured themselves into bodyarmor to emulate one. The only opening in said armor is the “mouth”.

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Here's my OC Messa. :D She has a Melanie Martinez style, and was corrupted by her drawing tablet which made her develop the split personality of a girl named Iris who died in a psych ward fire years before, making her crazy. Jacksepticeye's ego Anti plays a big role in her lore.

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Christmas drawing for this year! pretty satisfied with my improvement this year, im looking forward too seeing how much my art will develop in 2023!! its amazing finally feeling like i have the tiniest idea of what im doing :)

(last years also included)

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I looooove Welcome to Demon School Iruma-kun! Because the story is fun, but it also has some cool story. And the character development on the 3rd season is *chef's kiss* If you haven't watch it yet, please watch it!

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🎉 WL GIVEAWAY 🎉
Former Diablo development members to create the world of darkness cyberpunk game


🎉Free Mint WL*5

1⃣Follow



2⃣Like & Retweet
3⃣ drop your ETH address

⏰48H

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Back in November 2021, I was tasked with designing a suit for the avatars in the Astraverse.

My process began with pencil illustrations which guided the 3D model development in CLO. I also played around with a couple of colorways.

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