Alright, I won't show more from that boss until the demo comes out. Gotta keep some things secret, right? Hype, all those type of things, you know...

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"Hey, let's animate an entire big beast it's gonna be easy" WHAT A GOOD JOKE RIGHT? ISN'T IT FUNNY?

And it's only the beginning...

Oh, by the way, it's the first boss.

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Last animation before going to sleep. The Testard always attacks you from behind, so you'll have to be really careful with this one.

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I though I could give you some little hints about the Gold Drops's locations in the very first level of Decline's Drops.

If everything goes as expected, a demo should be available this month!

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Every Saturday I'm going to do a piece of fan art of a fellow indie dev's character. Had to do this one of Decline Drops first, another 2D action platformer that I cant wait to play.

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Another test for the Decline's Drops world map.

Inspiration took from Henri Moret and Erin Hanson.

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The Gallichain is actually not attacking you on purpose. It just doesn't control its arms.

Too bad for you.

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All vfx aren't still done, but here are the three attacks! Of course, they are very powerful, but quite slow.

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Did you know?
Globule's moveset is largely inspired by the heaviests fighters from .
Gif is laggy and I don't know why.

Nevermind, combos updated, final moveset almost finished!

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