画質 高画質

ok ok last one (gotta show all the angles 😆) https://t.co/m55y4jROAE

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投稿しました。

Past works from different angles (Low rendering quality)/過去作品の別角度(レンダリング品質低)
https://t.co/0K2N2ZIzOY
https://t.co/0ltBLnQgWU

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Raimi: Is rat race. (my excuse to draw dynamic angles and crumby explosions, but you get the point)

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投稿しました。

Past works from different angles (Low rendering quality)/過去作品の別角度(レンダリング品質低)
https://t.co/QbC4MnMOHP
https://t.co/ctbDTZRDse

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I had to draw a storyboard for this before drawing the actual pages.
I would also need to arrange the images so I don't accidentally repeat the same action or angles too much and vary as much as I can.

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That's what I thought as well cause having each boob separated allows you to overlap one on top of the other for X body angles & physics, but I learned the hard way that fucks up physics unfortunately, even with blendshapes (pic is before I merged them as one set)

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投稿しました。

Past works from different angles (Low rendering quality)/過去作品の別角度(レンダリング品質低)
https://t.co/hg1cBe7aPa
https://t.co/cwj0Mf6xZ4

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strangles you cutely(not cutely) ((she hates you))

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the stuff i post on alt often have fucked up proportion and angles its because i draw them like laying down like this

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投稿しました。

Past works from different angles (Low rendering quality)/過去作品の別角度(レンダリング品質低)
https://t.co/Gbuvdk74hV
https://t.co/WlAmtdfgoV

1 1

🤝✨ another example of artist and rigger collaboration

─ revising vtuber head angles for ghostysaige! https://t.co/5hBIc4fcjl

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☺️🤍 been a long journey reworking these head angles for erisa, since 2022!

It's rare but I think it's important for clients to allow artists to work with the rigger if desired. It will improve the model quality!

─ before & after feedback I shared with her rigger

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Playing with shadows and lewd angles~
Wurm from above!

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Warriors of Light! Celebrate Heavensturn with us by joining our Stamp Rally at Anime Los Angeles 2025

Spend at least $5 at each artist's table to receive a stamp!

Complete the card and receive a set of acrylic standees!

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ok last wip post before i go back to focusing on comms. you'll never keep me away from 3/4 angles!!!

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for angles mainly the sketch is most important! coloring will just follow the base
theres many tutorials for eye angles out there)

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「 👻 」 vtuber model art
─ head angle reference for

I'm proud of how far I pushed these angles!
it translated well in the rigging too! ٩(^ᗜ^ )و ´-

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