I have to completely redo my blendshapes....cries...

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all 100 something blendshapes have been fixed

0 0

I have to call it for the night when there's still lots of little issues, but at least I can use the ifacialmocap software for pc to test in unity without having to set the blendshapes every reworking

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vertex groups are great, fuck actually weight painting forever (still need to do the skirt)

tested and the basic armature works with VRM stuff now, and I'm not 100x larger then all other models now

I do have to redo all blendshapes cause I redid the mouth, but it's okay!!

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更新1.1版本
穿透修正
在SD_clothes 增加2個BlendShapes

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[WIP]
iPhone blendshapes for ' upcoming model !!
I really like how she smiles 🥰

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Did some blendshapes to put emotions on this pretty face !

(character still by )

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サイズ調整はうまくいったと思う
ラスクちゃんのスケールは指定よりちょっと大きめにしたほうがいい感じだった。
P:X0 Y0 Z0
R:X0 Y0 Z0
S:X1.14 Y1.115 Z1.14

hoodieのBlendShapes tail_small 40

0 0

Slowly working on blendshapes and shading (still need to finish her hair but someone helped me with a new methods i wanna try)
Also excited to work on my model and give them new blendshapes

Also tomorrow i wanna stream corpse factory if my fever allows it! :3

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Now that I'm almost finished with this rig after a long time, here´s how Ichigo looks now (without the controls and other blendshapes)
I literally can't wait to make animations with this model.

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【📢】 v1.21.0 is now released!!

This is an iOS/Android-only release to add support for Live2D Cubism 4.2 to the mobile version ✨ (blendshapes, add/multiply color, "culling" ArtMeshes, ...) ✨ All models created with the new Live2D should load properly now ✨

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I'm doing vRoid commissions - and yes, even my model was made in vRoid.

Models have night-mode, alternate clothing, 52-blendshapes, all of it - and look nothing like a base-model. Pricing varies but starts at $300 USD, 100 up-front.

You help someone disabled AND get something.

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Ok instead of texturing i went for blendshapes and they kinda work.

Any(a) similarity is purely coincidental.

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project_02_Renotus has been moving on this week. all placeholder items are almost done and then we shall move on to details and textures ✨🐟

hopefully working on blendshapes next week✨

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Did a practice chibi last weekend that will go up for sale this week!

Comes with rig, uvs and some body morph blendshapes to help edit and give the base an androgynous look💝 License for commercial use is gonna be included too!

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going insane trying to figure out why the normals on the blendshapes are so janky when i bring the model into Unity and i'm dying

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HE~LLO!
Summer version of Malt! This time complete with her proper bubble-horns and a kanzashi.
Please don't look too hard at that weirdly colored horn. I don't know what happened and hope it'll fix itself when I re-export after putting in the blendshapes and fixing minor things.

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Got the base model done! Plan on doing the weight painting and blendshapes tomorrow!

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I remodeled @/cplvulvlu's eye bows for her model! I need to rig some blendshapes, fix the rig, and then do the final model stuff before the commission can be called complete.

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